JVC~(Tr2-setII) Eucalyptus MESH lib.

JVC~(Tr2-setII) Eucalyptus MESH lib.

<kuid2:328583:20447:1>

Author: jankvis
Kind: mesh
Build: 3.1 (TS2009 SP2 )
Size: 7.57MB
Uploaded: 2026-03-05
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JVC~(Tr2-setII) Eucalyptus MESH lib.

Australian gum tree set (Eucalyptus).Freeware version: Only Ts2010 supported. To avoid missing KUID when uploading layouts to DLS every payware content also has its freeware version.

The freeware version is fully functional, but has either LO res. texture (splines/2D) or 3D geometry has not all features. To upgrade from freeware to full (payware) version buy and download the PW version go to JVCtrees.com(send to your e-mail immediately after transaction).

Delete the old files (see KUID tabel below for reference) and install the new full version. Please be aware that to use the 'blended' freeware version you have to turn ANTIALIASING TO 4. Second, your videocard must support this antialiasing mode (Nvidia 200 series or better recommended).

DO NOT use in compability mode!! (for performance reasons)

To get access to the freeware files go to JVCtrees.com and navigate to the content. A 'freeware' cdp logo contains the link to the file.



    JVC~(Tr2-setII) Eucalyptus MESH lib.
  • config.txt 2.19KB
  • mesh
  • lod0a.im 940.00KB
  • lod0b.im 1.18MB
  • lod0c.im 1.47MB
  • lod0d.im 1.76MB
  • lod0e.im 1.72MB
  • lod0f.im 1.01MB
  • lod0g.im 1.33MB
  • tr2_ausii_ba_a_1_diffuse.texture.txt 47 bytes
  • tr2_ausii_ba_a_1_diffuse.tga 48.04KB
  • tr2_ausii_ba_a_1_normal-tr2_ausii_ba_a_1_normal.texture.txt 127 bytes
  • tr2_ausii_ba_a_1_normal.tga 64.04KB
  • tr2_ausii_ba_a_1_specular.texture.txt 48 bytes
  • tr2_ausii_ba_a_1_specular.tga 48.04KB
  • tr2_ausii_bark_plate_i_.texture.txt 46 bytes
  • tr2_ausii_bark_plate_i_.tga 6.04KB
  • tr2_ausii_bark_plate_i_nrm-tr2_ausii_bark_plate_i_nrm.texture.txt 133 bytes
  • tr2_ausii_bark_plate_i_nrm.tga 8.04KB
  • tr2_ausii_bark_plate_i_spec.texture.txt 50 bytes
  • tr2_ausii_bark_plate_i_spec.tga 6.04KB
  • tr2_ausii_lf_a2_-tr2_ausii_lf_a_.texture.txt 66 bytes
  • tr2_ausii_lf_a2_.tga 16.04KB
  • tr2_ausii_lf_a_-tr2_ausii_lf_a_.texture.txt 168 bytes
  • tr2_ausii_lf_a_.tga 16.04KB
  • tr2_ausii_lf_a_nrm-tr2_ausii_lf_a_nrm.texture.txt 117 bytes
  • tr2_ausii_lf_a_nrm.tga 16.04KB
  • tr2_ausii_lf_a_spec.texture.txt 42 bytes
  • tr2_ausii_lf_a_spec.tga 12.04KB
  • tr2_ausii_lf_b_-tr2_ausii_lf_b_.texture.txt 168 bytes
  • tr2_ausii_lf_b_.tga 16.04KB
  • tr2_ausii_lf_b_nrm-tr2_ausii_lf_b_nrm.texture.txt 117 bytes
  • tr2_ausii_lf_b_nrm.tga 16.04KB
  • tr2_ausii_lf_b_spec.texture.txt 42 bytes
  • tr2_ausii_lf_b_spec.tga 12.04KB
  • tr2_ausii_lf_d2_-tr2_ausii_lf_d_.texture.txt 169 bytes
  • tr2_ausii_lf_d2_.jpg 17.46KB
  • tr2_ausii_lf_d3_-tr2_ausii_lf_d_.texture.txt 169 bytes
  • tr2_ausii_lf_d3_.jpg 17.55KB
  • tr2_ausii_lf_d_-tr2_ausii_lf_d_.texture.txt 168 bytes
  • tr2_ausii_lf_d_.tga 16.04KB
  • tr2_ausii_lf_d_nrm-tr2_ausii_lf_d_nrm.texture.txt 117 bytes
  • tr2_ausii_lf_d_nrm.tga 16.04KB
  • tr2_ausii_lf_d_spec.texture.txt 42 bytes
  • tr2_ausii_lf_d_spec.tga 12.04KB
  • screenshot.jpg 80.48KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE186: Material 'arc:fld:$(original)/hash-11||kuid2 328583 20447 1.tzarc|mesh**tr2_ausii_lfa.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-11||kuid2 328583 20447 1.tzarc|mesh**tr2_aus_blfb.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-11||kuid2 328583 20447 1.tzarc|mesh**tr2_aus_blfb.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-11||kuid2 328583 20447 1.tzarc|mesh**tr2_aus_blfb.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-11||kuid2 328583 20447 1.tzarc|mesh**tr2_aus_blfb.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16187
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16187
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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