Sig AS mechanical shunting disc single elevated

Sig AS mechanical shunting disc single elevated

<kuid2:330374:1142:50>

Author: francelinetony
Kind: mosignal
Build: 2.8
Size: 56.34KB
Uploaded: 2023-10-08
Loadings:
2
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0
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Sig AS mechanical shunting disc single elevated

A mechanical shunting disc signal as produced by the LMS and later by BR elevated on a 7ft post. These signals are often placed on main running lines to control reversing movements accross the lines or into sidings. Mesh and textures by francelinetony, using bloodnok's signalling script and thanks to him for agreeing to the release of this model. Thanks also to Chrisaw for his help in creating this model.

    Sig AS mechanical shunting disc single elevated
  • arm.im 17.96KB
  • arm.kin 8.63KB
  • arms.texture 42.85KB
  • config.txt 4.68KB
  • corona_green.tga 4.04KB
  • corona_red.tga 4.04KB
  • corona_small.tga 4.04KB
  • post.im 18.81KB
  • semaphore_lenses.texture 472 bytes
  • thumb.jpg 31.34KB
  • vsrsemaphoresignal.gs 22.92KB

VE168: File 'arms.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-FB||kuid2 330374 1142 50.tzarc|'
VE165: Texture 'arms.texture' is missing or could not be loaded in mesh 'post.im', material '*post*36EB8F14*mtl #0*m.onetex'.
VE165: Texture 'arms.texture' is missing or could not be loaded in mesh 'arm.im', material '*arm*54B76875*mtl #0*m.onetex'.
VE168: File 'semaphore_lenses.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-FB||kuid2 330374 1142 50.tzarc|'
VE165: Texture 'semaphore_lenses.texture' is missing or could not be loaded in mesh 'arm.im', material '*arm*48D78CD3*mtl #3*m.onetex'.
VE165: Texture 'arms.texture' is missing or could not be loaded in mesh 'arm.im', material '*arm*B0E96DEE*mtl #0*m.onetex'.
VE165: Texture 'arms.texture' is missing or could not be loaded in mesh 'arm.im', material '*arm*87E34E8*mtl #0*m.onetex'.
VE165: Texture 'arms.texture' is missing or could not be loaded in mesh 'arm.im', material '*arm*901106C4*mtl #0*m.onetex'.
VE65: The *.texture.txt file is missing for texture resource 'arms.texture'.
VE65: The *.texture.txt file is missing for texture resource 'semaphore_lenses.texture'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *post*36EB8F14*mtl #0*m.onetex in mesh file post.im has no texture assigned to a required slot: texture0
VE217: Material *arm*54B76875*mtl #0*m.onetex in mesh file arm.im has no texture assigned to a required slot: texture0
VE217: Material *arm*48D78CD3*mtl #3*m.onetex in mesh file arm.im has no texture assigned to a required slot: texture0
VE217: Material *arm*B0E96DEE*mtl #0*m.onetex in mesh file arm.im has no texture assigned to a required slot: texture0
VE217: Material *arm*87E34E8*mtl #0*m.onetex in mesh file arm.im has no texture assigned to a required slot: texture0
VE217: Material *arm*901106C4*mtl #0*m.onetex in mesh file arm.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 530
VE176: The tag 'corona' in '0' must have a texture file extension.
VE176: The tag 'corona' in '1' must have a texture file extension.
VE176: The tag 'corona' in '2' must have a texture file extension.

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