Kitsch-Corner
<kuid2:33404:502032:4>
Author: | dmdrake |
Kind: | scenery |
Build: | 2.2 |
Size: | 634.80KB |
Uploaded: | 2019-09-21 |
Web-site: | surfsedge.com/ttbwrr.htm |
Loadings: |
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Kitsch-Corner
Kitsch Corner - A Building with nightmode.
Author: David Drake
- Kitsch-Corner
- awning.bmp 12.05KB
- awning.texture.txt 29 bytes
- awning2.bmp 48.05KB
- awning2.texture.txt 30 bytes
- black.bmp 12.05KB
- black.texture.txt 28 bytes
- buttress.bmp 6.05KB
- buttress.texture.txt 31 bytes
- config.txt 1.01KB
- door.bmp 48.05KB
- door.texture.txt 27 bytes
- gravelroof.bmp 12.05KB
- gravelroof.texture.txt 33 bytes
- kitsch-corner.im 98.75KB
- kitsch-row-alpha.bmp 257.05KB
- kitsch-row.texture.txt 33 bytes
- kitsch-row.tga 768.53KB
- light-light_alpha.texture.txt 51 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- lithead.texture.txt 30 bytes
- lithead.tga 2.08KB
- kitsch-row.texture.txt 33 bytes
- light-light_alpha.texture.txt 51 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- lithead.texture.txt 30 bytes
- lithead.tga 3.53KB
- night.bmp 48.05KB
- night.im 27.22KB
- night.texture.txt 28 bytes
- sign.bmp 12.05KB
- sign.texture.txt 27 bytes
- night.texture.txt 28 bytes
- shake-roof.bmp 12.05KB
- shake-roof.texture.txt 33 bytes
- sign.bmp 12.05KB
- sign.texture.txt 27 bytes
- tin.bmp 5.05KB
- tin.texture.txt 26 bytes
- trim.bmp 12.05KB
- trim.texture.txt 27 bytes
- trim2.bmp 12.05KB
- trim2.texture.txt 28 bytes
- trim3.bmp 12.05KB
- trim3.texture.txt 28 bytes
- wood.bmp 12.05KB
- wood.texture.txt 27 bytes
night
VE37: The texture 'lithead.tga' is not a power of 2, please resize it.
VE40: Unable to load primary image 'night.bmp' for texture file 'night.texture.txt'.
VE40: Unable to load primary image 'night/kitsch-row.tga' for texture file 'night/kitsch-row.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'light.tga' is a uniform color.
VE39: The texture 'night/light.tga' is a uniform color.
VE39: The texture 'trim.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1382
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