Franklin Hotel
<kuid2:33404:502038:3>
Author: | dmdrake |
Kind: | scenery |
Build: | 2.2 |
Size: | 449.29KB |
Uploaded: | 2019-09-30 |
Web-site: | surfsedge.com/ttbwrr.htm |
Loadings: |
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Franklin Hotel
Franklin Hotel - A Building with nightmode.
Author: David Drake
- Franklin Hotel
- awning3.bmp 12.05KB
- awning3.texture.txt 32 bytes
- black.bmp 12.05KB
- black.texture.txt 30 bytes
- config.txt 1.56KB
- cornice-ledge.bmp 6.05KB
- cornice-ledge.texture.txt 38 bytes
- cornice.bmp 12.05KB
- cornice.texture.txt 32 bytes
- cornice2-alpha.bmp 12.05KB
- cornice2-cornice2-alpha.texture.txt 60 bytes
- cornice2.bmp 12.05KB
- dls_thumbnail.jpg 16.12KB
- door.bmp 48.05KB
- door.texture.txt 29 bytes
- franklin_hotel.im 116.29KB
- light-light_alpha.texture.txt 54 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- night.bmp 192.05KB
- night.im 29.97KB
- night.texture.txt 30 bytes
- roof-door.bmp 12.05KB
- roof-door.texture.txt 34 bytes
- roof.bmp 48.05KB
- roof.texture.txt 29 bytes
- shake-roof.bmp 12.05KB
- shake-roof.texture.txt 35 bytes
- tin.bmp 5.05KB
- tin.texture.txt 28 bytes
- trust-building.bmp 384.05KB
- trust-building.texture.txt 39 bytes
- wood.bmp 12.05KB
- wood.texture.txt 29 bytes
- wooden_door.bmp 12.05KB
- wooden_door.texture.txt 36 bytes
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1558
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