Auburn-Lodge
<kuid2:33404:504362:4>
Author: | dmdrake |
Kind: | scenery |
Build: | 2.7 |
Size: | 156.25KB |
Uploaded: | 2019-03-14 |
Web-site: | ttbwrr.com |
Loadings: |
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Auburn-Lodge
Auburn Lodge - A large, double corner building with flats above and shops below. With hi-poly 3D details and nightmode.
Author: David Drake
- Auburn-Lodge
- auburn-apts.texture 85.54KB
- auburn-lodge.im 85.40KB
- awning-fringe.texture 884 bytes
- awning.texture 1.52KB
- config.txt 1.74KB
- corner.texture 21.57KB
- light-light_alpha.texture 5.49KB
- lithead.texture 5.49KB
- night-night-alpha.texture 21.54KB
- night.im 10.51KB
- side-layer.texture 5.57KB
- stone.texture 5.49KB
- thumbnail.jpg 16.52KB
- top-layer.texture 10.88KB
night
VE168: File 'auburn-apts.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'auburn-apts.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*649AA01C*material #1*m.onetex'.
VE168: File 'corner.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'corner.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*E2889FE*material #27*m.onetex'.
VE168: File 'stone.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'stone.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*9395AE4F*material #547*m.onetex'.
VE168: File 'top-layer.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'top-layer.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*4617C857*material #2*m.onetex'.
VE168: File 'side-layer.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'side-layer.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*7E73400*material #364*m.onetex'.
VE165: Texture 'stone.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*C8B0B539*material #157*m.onetex'.
VE168: File 'awning.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'awning.texture' is missing or could not be loaded in mesh 'auburn-lodge.im', material '*Auburn-Lodge*E5D35AB7*material #348*m.onetex'.
VE168: File 'awning-fringe.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-61||kuid2 33404 504362 4.tzarc|'
VE165: Texture 'awning-fringe.texture' is missing or could not be l
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Auburn-Lodge*649AA01C*material #1*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*E2889FE*material #27*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*9395AE4F*material #547*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*4617C857*material #2*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*7E73400*material #364*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*C8B0B539*material #157*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*E5D35AB7*material #348*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *Auburn-Lodge*1D03E165*material #349*m.onetex in mesh file auburn-lodge.im has no texture assigned to a required slot: texture0
VE217: Material *night*72D58657*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*32F32AC6*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*57D93621*material #1*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*E4A5549*material #125*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1250
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