City-Restaurant
<kuid2:33404:504469:3>
Author: | dmdrake |
Kind: | scenery |
Build: | 2.4 |
Size: | 652.88KB |
Uploaded: | 2019-09-30 |
Web-site: | ttbwrr.com |
Loadings: |
100
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City-Restaurant
City Restaurant - 2 story brick buildings like this can be found in cities throughout the US. A Restaurant-Diner and office at street level and rooms for rent above, ca.1900 with Hi-3D details, smoke and nightmode. From a photo.
Author: David Drake
- City-Restaurant
- alcove.bmp 192.05KB
- alcove.texture.txt 31 bytes
- awning-fringe.bmp 3.05KB
- awning-fringe.texture.txt 38 bytes
- awning.bmp 6.05KB
- awning.texture.txt 31 bytes
- brick.bmp 3.05KB
- brick.texture.txt 30 bytes
- capitol-cap.bmp 3.05KB
- capitol-cap.texture.txt 36 bytes
- capitol.bmp 96.05KB
- capitol.texture.txt 32 bytes
- city-restaurant.bmp 768.05KB
- city-restaurant.im 38.79KB
- city-restaurant.texture.txt 40 bytes
- config.txt 3.28KB
- dls_thumbnail.jpg 17.03KB
- exaustfan.bmp 12.05KB
- exaustfan.texture.txt 34 bytes
- fan.bmp 12.05KB
- fan.texture.txt 28 bytes
- light-light_alpha.texture.txt 54 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- lithead.texture.txt 32 bytes
- lithead.tga 3.53KB
- night-alpha.bmp 33.05KB
- night-night-alpha.texture.txt 54 bytes
- night.im 12.77KB
- night.tga 96.53KB
- roomssign.bmp 6.05KB
- roomssign.texture.txt 34 bytes
- roof2.bmp 12.05KB
- roof2.texture.txt 30 bytes
- roomssign.bmp 6.05KB
- roomssign.texture.txt 34 bytes
- trash.bmp 6.05KB
- trash.texture.txt 30 bytes
night
Give credit of skinned.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 582
User photos
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