Grand-Imperial-Hotel
<kuid2:33404:505122:2>
Author: | dmdrake |
Kind: | scenery |
Build: | 2.4 |
Size: | 422.35KB |
Uploaded: | 2020-08-05 |
Web-site: | ttbwrr.com |
Loadings: |
20
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+
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Grand-Imperial-Hotel
Grand Imperial Hotel in Silverton, with 3D details, smoke and nightmode . Built for John Mcmullen.
Author: David Drake
- Grand-Imperial-Hotel
- awning.bmp 6.05KB
- awning2.bmp 12.05KB
- awning2.texture.txt 30 bytes
- black.bmp 12.05KB
- black.texture.txt 28 bytes
- chimney.bmp 12.05KB
- chimney.texture.txt 30 bytes
- config.txt 2.14KB
- door.bmp 48.05KB
- door.texture.txt 27 bytes
- dormer-roof.bmp 2.54KB
- grand-imperial-hotel.bmp 384.05KB
- grand-imperial-hotel.im 126.61KB
- grand-imperial-hotel.texture.txt 43 bytes
- light-light_alpha.texture.txt 51 bytes
- light.tga 3.04KB
- light_alpha.bmp 2.05KB
- lithead.texture.txt 30 bytes
- lithead.tga 3.53KB
- night.im 53.53KB
- night1-alpha.bmp 33.05KB
- night1-night1-alpha.texture.txt 53 bytes
- night1.tga 96.53KB
- night2-alpha.bmp 5.05KB
- night2-night2-alpha.texture.txt 53 bytes
- night2.tga 12.53KB
- roof-dormer.bmp 48.05KB
- roof-dormer.texture.txt 34 bytes
- roof2.bmp 12.05KB
- roof2.texture.txt 28 bytes
- shake-roof.bmp 12.05KB
- shake-roof.texture.txt 33 bytes
- shingles.bmp 3.05KB
- shingles.texture.txt 31 bytes
- tin.bmp 1.55KB
- tin.texture.txt 26 bytes
- wood.bmp 12.05KB
- wood.texture.txt 27 bytes
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'night/light.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1910
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