Brandbil 04

Brandbil 04

<kuid:334353:1057>

Author: lostly
Kind: scenery
Build: 2.5
Size: 1.12MB
Uploaded: 2021-07-31
Web-site: simtrainz.com/vulcan/index.html
Loadings:
11
-
0
+

Brandbil 04

Svensk brandbil.

Author: Ian Manion (Vulcan)

    Brandbil 04
  • chrome2.texture.txt 30 bytes
  • chrome2.tga 3.53KB
  • config.txt 1.97KB
  • drum.texture.txt 27 bytes
  • drum.tga 12.53KB
  • engine2.texture.txt 30 bytes
  • engine2.tga 1.50MB
  • fireengine2.im 58.89KB
  • frontwheel.texture.txt 33 bytes
  • frontwheel.tga 12.53KB
  • grey.texture.txt 27 bytes
  • grey.tga 3.53KB
  • headlight-lightmask.texture.txt 53 bytes
  • headlight.tga 12.53KB
  • ladder2-ladder2.texture.txt 49 bytes
  • ladder2.bmp 12.05KB
  • ladder2.tga 12.53KB
  • lightalpha.bmp 3.05KB
  • lightmask.bmp 5.05KB
  • lightmask2.bmp 5.05KB
  • lightyellow.texture.txt 34 bytes
  • lightyellow.tga 12.53KB
  • metaldeck.texture.txt 32 bytes
  • metaldeck.tga 48.53KB
  • mirror2-mirror2.texture.txt 49 bytes
  • mirror2.bmp 6.05KB
  • mirror2.tga 6.53KB
  • nightwindows
  • lightalpha.bmp 3.05KB
  • lightmask.bmp 5.05KB
  • lightmask2.bmp 5.05KB
  • lightyellow-lightmask2.texture.txt 56 bytes
  • lightyellow.tga 12.53KB
  • nightwindows.im 1.43KB
  • taillight-lightalpha.texture.txt 54 bytes
  • taillight.bmp 3.05KB
  • taillight.texture.txt 32 bytes
  • taillight.tga 3.04KB
  • piston.texture.txt 29 bytes
  • piston.tga 3.53KB
  • readme.txt 736 bytes
  • rearwheel.texture.txt 32 bytes
  • rearwheel.tga 12.53KB
  • red.texture.txt 26 bytes
  • red.tga 12.04KB
  • taillight-lightalpha.texture.txt 54 bytes
  • taillight.bmp 3.05KB
  • taillight.texture.txt 32 bytes
  • taillight.tga 3.04KB
  • tyretread.texture.txt 32 bytes
  • tyretread.tga 12.53KB
  • yellow.texture.txt 29 bytes
  • yellow.tga 3.53KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'nightwindows/taillight.bmp' is a uniform color.
VE39: The texture 'taillight.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 900

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