S&C small station

S&C small station

<kuid:35412:28005>

Author: Mike10
Kind: scenery
Build: 2.1
Size: 371.57KB
Uploaded: 2019-03-02
Web-site: medwayvalleytrainz.co.uk
Loadings:
47
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0
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S&C small station

This is the smallest type of station used on the Settle-Carlisle line

Author: Mike Banfield

    S&C small station
  • barge_board_opacity.bmp 6.05KB
  • config.txt 2.88KB
  • door_colour.bmp 822 bytes
  • door_colour.texture.txt 34 bytes
  • door_planking.bmp 12.05KB
  • door_planking.texture.txt 36 bytes
  • hawes_stone_small.bmp 48.05KB
  • hawes_stone_small.texture.txt 40 bytes
  • porch_leaded_window.bmp 24.05KB
  • porch_window-porch_leaded_window.texture.txt 66 bytes
  • porch_window.bmp 24.05KB
  • slates2.bmp 192.05KB
  • slates2.texture.txt 30 bytes
  • small_station.lm.txt 171 bytes
  • small_station_low.im 55.12KB
  • small_station_night
  • night_big_leaded_window.bmp 48.05KB
  • night_big_leaded_window.texture.txt 46 bytes
  • night_leaded_windows.bmp 12.05KB
  • night_leaded_windows.texture.txt 43 bytes
  • small_station_night.im 2.40KB
  • stone.bmp 6.05KB
  • stone.texture.txt 28 bytes
  • stone_blocks.bmp 3.05KB
  • stone_blocks.texture.txt 35 bytes
  • walls.bmp 384.05KB
  • walls.texture.txt 28 bytes
  • white-barge_board_opacity.texture.txt 59 bytes
  • white.bmp 6.05KB
  • white.texture.txt 28 bytes
  • window.tga 16.53KB

This content is provided free for use within Trainz.

You may reskin this item but please acknowledge the original creator in any readme or config files.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE84: The file 'small_station.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'door_colour.bmp' is a uniform color.
VE39: The texture 'porch_window.bmp' is a uniform color.
VE39: The texture 'white.bmp' is a uniform color.
VE39: The texture 'white.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 798

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