Kevin the Crane
<kuid:362942:1722>
Author: | #362942 |
Kind: | scenery |
Build: | 1.3 |
Size: | 289.04KB |
Uploaded: | 2024-02-26 |
Web-site: | si3d.jimdo.com |
Loadings: |
14
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Kevin the Crane
Author: trainengineray and Nin448 for SI3D
- Kevin the Crane
- asset_body.im 557.13KB
- config.txt 1.30KB
- env_metal.jpg 3.47KB
- env_metal.texture.txt 32 bytes
- grey darker.texture 85.47KB
- hiro lamp lens.texture 85.47KB
- kevin colour.texture 85.47KB
- kevin face.texture 85.47KB
- kevin stripes 1.texture 85.47KB
- misa dirty red.texture 85.47KB
- steamworks_logo.texture 85.47KB
- thomas black.texture 85.47KB
VE168: File 'thomas black.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'thomas black.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*265471ED*copy of copy of material #10*m.reflect'.
VE168: File 'misa dirty red.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'misa dirty red.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*7837EAE6*copy of copy of copy of copy of material #10*m.reflect'.
VE168: File 'grey darker.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'grey darker.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*6D150A8B*copy of copy of copy of material #10*m.reflect'.
VE168: File 'kevin colour.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'kevin colour.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*1C1995A9*copy of material #10*m.reflect'.
VE168: File 'kevin stripes 1.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'kevin stripes 1.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*937210DD*copy of copy of copy of copy of material #10*m.reflect'.
VE168: File 'kevin face.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'kevin face.texture' is missing or could not be loaded in mesh 'asset_body.im', material '*asset_body*F717E07F*material #10*m.onetex'.
VE168: File 'steamworks_logo.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-8E||kuid 362942 1722.tzarc|'
VE165: Texture 'steamworks_logo.texture' is missing or could not be loaded in mesh 'asset_body.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *asset_body*265471ED*copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*7837EAE6*copy of copy of copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*6D150A8B*copy of copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*1C1995A9*copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*937210DD*copy of copy of copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*F717E07F*material #10*m.onetex in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*FF3E9DE9*copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE217: Material *asset_body*5C1795A7*copy of copy of copy of material #10*m.reflect in mesh file asset_body.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7284
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