Colliery pithead and winding house, upcast, for stand-alone use

Colliery pithead and winding house, upcast, for stand-alone use

<kuid2:368725:20023:3>

Author: ElStoko
Kind: scenery
Build: 3.7 (TS12 SP1)
Size: 1.22MB
Uploaded: 2023-11-06
Website: rail-sim.co.uk/
Downloads:
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Colliery pithead and winding house, upcast, for stand-alone use

A 15.6m-high upcast (air eject) pithead frame with 3m winding wheels. Cables run to a winding house to operate the shaft cages.
The upcast pithead has a large enclosure to act as an airlock for the fan that sucks stale air out of the mine. Consequently it is not used for coal extraction and the winding engine is only used to carry personnel at times when equipment associated with downcast pitheads has failed or in an emergency.

Author: Leigh Stokes (ElStoko)

    Colliery pithead and winding house, upcast, for stand-alone use
  • config.txt 4.12KB
  • pithead
  • 10.texture.txt 23 bytes
  • 10.tga 16.02KB
  • black-silver.texture.txt 73 bytes
  • black-silver.tga 16.02KB
  • black.texture.txt 26 bytes
  • black.tga 16.02KB
  • cable_1a.im 2.28KB
  • cable_1c.im 2.28KB
  • cable_2a.im 2.28KB
  • cable_2c.im 2.28KB
  • coal_texture.texture.txt 33 bytes
  • coal_texture.tga 64.02KB
  • fan.im 38.99KB
  • fan.kin 2.26KB
  • fan.lm.txt 174 bytes
  • fan_med.im 6.34KB
  • hawes_stone.texture.txt 32 bytes
  • hawes_stone.tga 256.02KB
  • pithead_04.im 871.70KB
  • pithead_low.im 92.81KB
  • pithead_med.im 348.77KB
  • pithead_min.im 25.20KB
  • silver.texture.txt 27 bytes
  • silver.tga 16.02KB
  • stone.texture.txt 26 bytes
  • stone.tga 32.02KB
  • tarnished_metal_2.texture.txt 38 bytes
  • tarnished_metal_2.tga 64.02KB
  • wood_plank.texture.txt 31 bytes
  • wood_plank.tga 64.02KB
  • thumbnail.jpg 18.07KB
  • winding_house
  • 10.texture.txt 23 bytes
  • 10.tga 16.02KB
  • black-silver.texture.txt 73 bytes
  • black-silver.tga 16.02KB
  • black.texture.txt 26 bytes
  • black.tga 16.02KB
  • grey_grad.texture.txt 30 bytes
  • grey_grad.tga 16.02KB
  • hawes_stone.texture.txt 32 bytes
  • hawes_stone.tga 256.02KB
  • hawes_stone_one_edge.texture.txt 41 bytes
  • hawes_stone_one_edge.tga 256.02KB
  • lo-res.texture.txt 27 bytes
  • lo-res.tga 1.00MB
  • night_windows.bmp 96.05KB
  • silver.texture.txt 27 bytes
  • silver.tga 16.02KB
  • slates2.texture.txt 28 bytes
  • slates2.tga 256.02KB
  • stone.texture.txt 26 bytes
  • stone.tga 32.02KB
  • white-window_frames.texture.txt 87 bytes
  • white-window_frames.tga 128.02KB
  • winding_04.im 247.04KB
  • winding_low.im 16.17KB
  • winding_med.im 37.90KB
  • winding_min.im 2.68KB
  • wood_plank.texture.txt 31 bytes
  • wood_plank.tga 64.02KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16868, 1: 5719, 2: 1645, 3: 407

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