North Staffordshire police station main building

North Staffordshire police station main building

<kuid2:368725:20038:1>

Author: ElStoko
Kind: scenery
Build: 3.7
Size: 549.26KB
Uploaded: 2023-11-06
Web-site: rail-sim.co.uk/
Loadings:
2
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0
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North Staffordshire police station main building

The main building of a police station built by North Staffordshire Council in the early 20th century.
One of 4 police station modules that can be repositioned w.r.t. to other modules to create unique plans at different locations.
The in-game name you give the asset will appear just above the front entrance.
The dedication year that appears on the roof-level plaque can be set to any year between 1900 and 1929 by entering Edit Properties for an instance of this asset in Surveyor.

Author: Leigh Stokes (ElStoko)

    North Staffordshire police station main building
  • buildingbanner_v1.gs 2.86KB
  • config.txt 3.76KB
  • entrance_01.texture 42.75KB
  • grey_speckled-grey_speckled.texture 10.77KB
  • main_building-low.im 2.06KB
  • main_building-med.im 38.25KB
  • main_building.im 171.37KB
  • roof_slate_01.texture 42.75KB
  • thumbnail.jpg 33.76KB
  • walls_01.texture 10.76KB
  • walls_lo-res-walls_lo-res.texture 1.33MB
  • window_frame_lo-res-window_frame_lo-res.texture 42.77KB
  • window_lintel.texture 2.76KB
  • window_lo-res-window_lo-res.texture 42.77KB

VE65: The *.texture.txt file is missing for texture resource 'entrance_01.texture'.
VE65: The *.texture.txt file is missing for texture resource 'grey_speckled-grey_speckled.texture'.
VE65: The *.texture.txt file is missing for texture resource 'roof_slate_01.texture'.
VE65: The *.texture.txt file is missing for texture resource 'walls_01.texture'.
VE65: The *.texture.txt file is missing for texture resource 'walls_lo-res-walls_lo-res.texture'.
VE65: The *.texture.txt file is missing for texture resource 'window_frame_lo-res-window_frame_lo-res.texture'.
VE65: The *.texture.txt file is missing for texture resource 'window_lintel.texture'.
VE65: The *.texture.txt file is missing for texture resource 'window_lo-res-window_lo-res.texture'.

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