FertilizerPlant
<kuid2:368725:25001:2>
Author: | ElStoko |
Kind: | industry |
Build: | 3.1 |
Size: | 556.42KB |
Uploaded: | 2023-10-08 |
Loadings: |
27
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FertilizerPlant
An interactive industry that produces ammonium sulphate fertilizer in bags for loading into vans. 20ft vans must have 3 evenly spaced load attachment points with the correct orientation to handle 3 bag stacks.
This asset has been created as a part of a collection which covers the operations of a coking plant at a steel works. In this case the ammonia and sulphur stripped from the coking gas is used to produce ammonium sulphate. The building scenery representing the plant required to strip the coking gas of ammonia and sulphur consists of 'Coking gas by-products bldg' <kuid:368725:20016> and 'Coking gas by-products external plant' <kuid:368725:20017>.
The output from the plant is in the form of stacks of 56 30kg jute sacks. Typically only 2 stacks would be produced in a day.
Coal gas from the coke ovens is offerred for use means of a message sent by the coking ovens' script. A message handler in this asset's script detects these messages and increments the stock of gas.
For the replenishment of the coking gas input, this asset MUST be used in conjunction with 'Coke ovens' <kuid:84609:28905>.
To enable the successful exchange of messages between the coal processing plant, up to 3 dependent coke oven batteries, a liquids loading platform and an ammonium sulphate fertilizer plant, a strict naming convention must be followed.
Each set of processing plant,up to 3 oven batteries, liquids loader and fertilizer plant must be given a unique name that you must specify by using Edit Properties in Surveyor.
The unique names consist of 3 parts separated by a blank spaces: a unique ID prefix, an asset-type ID and an asset number suffix for up to 3 coke ovens only. The ID is a name you give to a set. The asset-type ID is either 'CoalProcessing', 'CokeOvens', 'LiquidsLoader' or 'FertilizerPlant'. The asset number suffix for the coke ovens is '1', '2' or '3'.
For example, if the set name is 'Shelton', the asset type is 'FertilizerPlant', the unique name to enter is 'Shelton FertilizerPlant'.
When loading under manual user control rather than by AI command, check View Details in Driver mode and toggle the 'Passive load' parameter to 'enabled' if required.
- FertilizerPlant
- ammonium_sulphate_production.im 704.65KB
- brick_wall_long_2-tone.texture.txt 45 bytes
- brick_wall_long_2-tone.tga 193.04KB
- chemical_fertilizer_v2.gs 11.39KB
- concrete.texture.txt 31 bytes
- concrete.tga 12.04KB
- config.txt 5.72KB
- corugated_metal.bmp 96.05KB
- corugated_metal.texture.txt 38 bytes
- grey_metal_original.bmp 6.05KB
- grey_metal_original.texture.txt 42 bytes
- jute texture_01.jpg 19.92KB
- jute texture_01.texture.txt 38 bytes
- lintels-grey_metal_original.texture.txt 61 bytes
- lintels.bmp 6.05KB
- lintels.texture.txt 30 bytes
- met.texture.txt 26 bytes
- met.tga 48.04KB
- thumbnail.jpg 20.04KB
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