n_sklad1
<kuid:370528:1271>
Author: | Neoklai75 |
Kind: | scenery |
Build: | 2.9 |
Size: | 1.51MB |
Uploaded: | 2021-10-18 |
Loadings: |
146
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+
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n_sklad1
- n_sklad1
- beton1.jpg 226.57KB
- beton1.texture.txt 29 bytes
- box10.jpg 25.22KB
- box10.texture.txt 28 bytes
- box11.jpg 25.46KB
- box11.texture.txt 28 bytes
- box13.jpg 43.44KB
- box13.texture.txt 28 bytes
- box4.jpg 29.63KB
- box4.texture.txt 27 bytes
- box5.jpg 30.61KB
- box5.texture.txt 27 bytes
- box6.jpg 29.21KB
- box6.texture.txt 27 bytes
- box8.jpg 31.83KB
- box8.texture.txt 27 bytes
- brick.jpg 428.03KB
- brick.texture.txt 28 bytes
- colum.jpg 36.79KB
- colum.texture.txt 28 bytes
- config.txt 784 bytes
- doors1.jpg 22.38KB
- doors1.texture.txt 29 bytes
- kranbalka.jpg 18.63KB
- kranbalka.texture.txt 32 bytes
- kranbalka1.jpg 21.67KB
- kranbalka1.texture.txt 33 bytes
- lestnica64_64-lestnicainvert.texture.txt 62 bytes
- lestnica64_64.jpg 10.33KB
- lestnicainvert.bmp 5.05KB
- main.jpg 69.68KB
- main.texture.txt 27 bytes
- man.jpg 201.37KB
- man.texture.txt 26 bytes
- metalblack.jpg 23.99KB
- metalblack.texture.txt 33 bytes
- metalplates.jpg 79.88KB
- metalplates.texture.txt 34 bytes
- metalrollup.jpg 35.75KB
- polosi.jpg 26.85KB
- polosi.texture.txt 29 bytes
- reshetka.jpg 36.23KB
- reshetka.texture.txt 31 bytes
- shveller.jpg 20.09KB
- shveller.texture.txt 31 bytes
- sklad1.im 760.74KB
- steklo-steklo.texture.txt 47 bytes
- steklo.bmp 5.05KB
- steklo.jpg 17.42KB
- thumbnail.jpg 30.76KB
- tros.jpg 17.51KB
- tros.texture.txt 27 bytes
- tros1-tros1invert.texture.txt 51 bytes
- tros1.jpg 10.65KB
- tros1invert.bmp 5.05KB
- vent.jpg 19.75KB
- vent.texture.txt 27 bytes
- vent1.jpg 26.33KB
- vent1.texture.txt 28 bytes
- vent3.jpg 23.89KB
- vent3.texture.txt 28 bytes
- white.jpg 8.02KB
- white.texture.txt 28 bytes
- window-windowalfa.texture.txt 51 bytes
- window.jpg 33.33KB
- windowalfa.bmp 33.05KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 31 combined chunks (of 31 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 10226
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 10226
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