The Saloon

The Saloon

<kuid:371339:26002>

Author: steamdrivre
Kind: scenery
Build: 2.4
Size: 884.41KB
Uploaded: 2019-09-25
Web-site: geocities.com/thegrindre/
Loadings:
60
-
0
+

The Saloon

Just an old west saloon for any town on your layout.

Created in 3D Canvas.

WARNING: I have a pretty big computer and like to add details to me creations so,
the poly count may be a little high for low end PCs. (1088)

Enjoy!

Author: steamdrivre

    The Saloon
  • $screenshot$.jpg 40.34KB
  • 30galbod.bmp 192.05KB
  • 30galbod.texture.txt 31 bytes
  • 30galid.bmp 192.05KB
  • 30galid.texture.txt 30 bytes
  • 55galid.bmp 192.05KB
  • 55galid.texture.txt 30 bytes
  • buttend.bmp 3.05KB
  • buttend.texture.txt 30 bytes
  • config.txt 2.00KB
  • oldwood.bmp 24.05KB
  • oldwood.texture.txt 30 bytes
  • palletwood4.bmp 192.05KB
  • palletwood4.texture.txt 34 bytes
  • reddoor.bmp 96.05KB
  • reddoor.texture.txt 30 bytes
  • roughwood.bmp 96.05KB
  • roughwood.texture.txt 32 bytes
  • roughwood2.bmp 96.05KB
  • roughwood2.texture.txt 33 bytes
  • saloondoor2.bmp 48.05KB
  • saloondoor2.texture.txt 34 bytes
  • saloonsign1.bmp 96.05KB
  • saloonsign1.texture.txt 34 bytes
  • sidewindow1.bmp 24.05KB
  • sidewindow1.texture.txt 34 bytes
  • siding1.bmp 48.05KB
  • siding1.texture.txt 30 bytes
  • siding2.bmp 48.05KB
  • siding2.texture.txt 30 bytes
  • siding3.bmp 48.05KB
  • siding3.texture.txt 30 bytes
  • signback1.bmp 24.05KB
  • signback1.texture.txt 32 bytes
  • stovepipebk.bmp 822 bytes
  • stovepipebk.texture.txt 34 bytes
  • tarroof1.bmp 12.05KB
  • tarroof1.texture.txt 31 bytes
  • the saloon.im 93.04KB
  • window3.bmp 48.05KB
  • window3.texture.txt 30 bytes
  • window6.bmp 48.05KB
  • window6.texture.txt 30 bytes

Not to be used in any payware package without proper consent.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 23 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1088

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