Grade Xing NRC OH 4L Off Set Gated Invensys

<kuid:39134:100485>

Author: bnsf50
Kind: mocrossing
Build: 2.9
Size: 4.42MB
Uploaded: 2023-11-06
Loadings:
20
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0
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Grade Xing NRC OH 4L Off Set Gated Invensys

Grade Crossing Overhead no road crossing 4 Lanes off set gated Safetran Invensys, W protypically animated gates and lights. Designed to be used with Boats ATLS. Instructions for the ATLS located at http://www.boatztrainz.co.uk/. Thanks to Fwassner for the new scripted features.
I reccomend using the grade xing plate alomg with these to fill in the track. These crossing plates, located under objects, can change textures by clicking on the ? mark and using the properties window.

Author: bnsf50

    Grade Xing NRC OH 4L Off Set Gated Invensys
  • $screenshot$.jpg 10.63KB
  • bell.wav 10.82KB
  • chrome-chrome.texture.txt 47 bytes
  • chrome.tga 1.53KB
  • concrete2.texture.txt 32 bytes
  • concrete2.tga 48.53KB
  • concrete2normal-concrete2normal.texture.txt 90 bytes
  • concrete2normal.tga 64.04KB
  • config.txt 12.56KB
  • cross bucks_stripes 512.texture.txt 46 bytes
  • cross bucks_stripes 512.tga 768.53KB
  • crossing instructions
  • readme.txt 3.12KB
  • crossingoverheadus4l.im 1.21MB
  • crossingoverheadus4l.lm.txt 405 bytes
  • expanded metal grating1-expanded metal grating1.texture.txt 81 bytes
  • expanded metal grating1.tga 64.53KB
  • gate.kin 14.30KB
  • grade xing oh 4l off set gate invis sys_lod_2.im 806.61KB
  • grade xing oh 4l off set gate invis sys_lod_3.im 610.14KB
  • griswold arm jct box.texture.txt 43 bytes
  • griswold arm jct box.tga 768.53KB
  • griswold arm jct boxnor-griswold arm jct boxnor.texture.txt 106 bytes
  • griswold arm jct boxnor.tga 1.00MB
  • invensys rail sign nor-invensys rail sign nor.texture.txt 104 bytes
  • invensys rail sign nor.tga 512.04KB
  • invensys rail sign.texture.txt 41 bytes
  • invensys rail sign.tga 384.53KB
  • motorbox.texture.txt 31 bytes
  • motorbox.tga 24.53KB
  • motorboxnormal-motorboxnormal.texture.txt 88 bytes
  • motorboxnormal.tga 32.04KB
  • nullbell.wav 24 bytes
  • red lens 2d.texture.txt 34 bytes
  • red lens 2d.tga 1.00MB
  • red lens 2dnor-red lens 2dnor.texture.txt 88 bytes
  • red lens 2dnor.tga 1.00MB
  • safetran logo.texture.txt 36 bytes
  • safetran logo.tga 48.53KB
  • safetran logonor-safetran logonor.texture.txt 92 bytes
  • safetran logonor.tga 64.04KB
  • safetranjbox.texture.txt 35 bytes
  • safetranjbox.tga 768.53KB
  • safetranjboxnor-safetranjboxnor.texture.txt 90 bytes
  • safetranjboxnor.tga 1.00MB
  • silvermildrusty.texture.txt 38 bytes
  • silvermildrusty.tga 48.53KB
  • silvermildrustynor-silvermildrustynor.texture.txt 96 bytes
  • silvermildrustynor.tga 64.04KB
  • silverrusty.texture.txt 34 bytes
  • silverrusty.tga 48.53KB
  • silverrustynor-silverrustynor.texture.txt 88 bytes
  • silverrustynor.tga 64.04KB
  • usaxstub_v32.gs 22.79KB
  • uss logo.texture.txt 31 bytes
  • uss logo.tga 12.53KB
  • uss logonor-uss logonor.texture.txt 82 bytes
  • uss logonor.tga 16.04KB
Comments:

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Asphalt 8
9 months ago
Trainz version: Unknown

Hey Bnsf50 Plase You HELP Me How can i active GRADE Xing crossing in my Trainz Simulator android game i must NEED all material but i apart take finish all material How can i active GRADE Xing crossing?

Reply
Asphalt 8
9 months ago
Trainz version: Unknown

İ CAN'T see in game just name active in game How csn A see in game?

Reply

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