Barber S2 Truck No Coupler BNSF50
<kuid:39134:102597>
Author: | bnsf50 |
Kind: | bogey |
Build: | 2.5 |
Size: | 232.37KB |
Uploaded: | 2019-09-22 |
Downloads: |
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Barber S2 Truck No Coupler BNSF50
Barber S-2 friction bearing truck No Coupler. This truck came along during WW 2.
- Barber S2 Truck No Coupler BNSF50
- anim.kin 3.13KB
- barber_s2_truck_no_coupler.im 122.42KB
- barber_s2_truck_no_coupler.lm.txt 385 bytes
- barber_s2_truck_no_coupler_lod2.im 100.22KB
- barber_s2_truck_no_coupler_lod3.im 55.92KB
- bogietextures.texture.txt 36 bytes
- bogietextures.tga 256.53KB
- coil spring-coil spring.texture.txt 57 bytes
- coil spring.tga 32.53KB
- config.txt 1.45KB
- coupler.texture.txt 30 bytes
- coupler.tga 48.53KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- env_metal_dull.bmp 12.05KB
- env_metal_dull.texture.txt 37 bytes
- journal lid.texture.txt 34 bytes
- journal lid.tga 12.53KB
- preview.jpg 42.19KB
- shadow black.texture.txt 35 bytes
- shadow black.tga 16.53KB
- shadow.im 1,008 bytes
- spanner support.texture.txt 38 bytes
- spanner support.tga 24.53KB
shadow
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'shadow/shadow black.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2092, 1: 1680, 2: 952
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 2092, 1: 1680, 2: 952
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