Sodor Steamworks
<kuid:406049:100544>
Author: | bonjourmonami |
Kind: | turntable |
Build: | 2.4 |
Size: | 1.29MB |
Uploaded: | 2024-02-26 |
Loadings: |
46
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Sodor Steamworks
The
Sodor Steamworks is where the Fat Controller sends his engines when they need to be mended
Author: JH55000
- Sodor Steamworks
- $steamworks$.bmp 126.62KB
- config.txt 7.44KB
- anim.kin 10.75KB
- annie clarabel.bmp 48.05KB
- annie clarabel.texture.txt 37 bytes
- blue.bmp 12.05KB
- blue.texture.txt 27 bytes
- brick.jpg 10.69KB
- brick.texture.txt 28 bytes
- conveyer belt.bmp 768.05KB
- conveyer belt.texture.txt 36 bytes
- door copy.texture.txt 32 bytes
- door copy.tga 48.04KB
- ears.bmp 48.05KB
- ears.texture.txt 27 bytes
- env_glass.bmp 12.05KB
- env_glass.texture.txt 32 bytes
- eyes.bmp 48.05KB
- eyes.texture.txt 27 bytes
- fire.bmp 12.05KB
- fire.texture.txt 27 bytes
- gadget 1.bmp 192.05KB
- gadget 1.texture.txt 31 bytes
- green wheel.texture.txt 34 bytes
- green wheel.tga 16.04KB
- nwr worker.bmp 768.05KB
- nwr worker.texture.txt 33 bytes
- paving.jpg 3.80KB
- paving.texture.txt 29 bytes
- pit.im 1.95MB
- roof.texture.txt 27 bytes
- roof.tga 768.04KB
- scrap cover.bmp 48.05KB
- scrap cover.texture.txt 34 bytes
- smokebox black.bmp 12.05KB
- smokebox black.texture.txt 37 bytes
- smokebox black.tga 16.04KB
- smokebox.texture.txt 31 bytes
- smokebox.tga 192.04KB
- sodor steamworks logo 3.texture.txt 46 bytes
- sodor steamworks logo 3.tga 768.04KB
- wall.bmp 48.05KB
- wall.texture.txt 27 bytes
- window.texture.txt 29 bytes
- window.tga 12.04KB
- wood paneling.texture.txt 36 bytes
- wood paneling.tga 192.04KB
- spinner.im 4.58KB
- wood paneling.texture.txt 36 bytes
- wood paneling.tga 192.04KB
pit
spinner
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 34 source) in .im file:
VE39: The texture 'pit/annie clarabel.bmp' is a uniform color.
VE39: The texture 'pit/blue.bmp' is a uniform color.
VE39: The texture 'pit/window.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 33719
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 33719
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