Generic Red Bedford OL Dropside/Tipper Lorry Body Up

Generic Red Bedford OL Dropside/Tipper Lorry Body Up

<kuid:412702:100324>

Author: LoustarJogger
Kind: scenery
Build: 2.9
Size: 502.38KB
Uploaded: 2019-07-12
Loadings:
127
-
1
+

Generic Red Bedford OL Dropside/Tipper Lorry Body Up

Jay's model of a Bedford OL Dropside or Tipper Lorry, 1939, in red with body up. Scripted numberplates. See 'readme'txt' for signwriting instructions. High detail high polycount model. Thanks to Boat for his assistance with the scripting for the numberplates and Jay for his wonderful cars.

Author: jayholland

    Generic Red Bedford OL Dropside/Tipper Lorry Body Up
  • bedols.jpg 54.41KB
  • bedolsign.texture.txt 32 bytes
  • bedolsign.tga 96.04KB
  • bedolup.im 391.20KB
  • bkambopa.tga 768.04KB
  • black.texture.txt 28 bytes
  • black.tga 3.04KB
  • blorry-bkambopa.texture.txt 49 bytes
  • blorry.texture.txt 29 bytes
  • blorry.tga 768.04KB
  • config.txt 2.38KB
  • darkgrey.texture.txt 31 bytes
  • darkgrey.tga 3.04KB
  • env.bmp 48.05KB
  • env.texture.txt 26 bytes
  • floorboards.texture.txt 34 bytes
  • floorboards.tga 48.04KB
  • nboard.gs 1.06KB
  • readme.txt 1.72KB
  • redleather.texture.txt 33 bytes
  • redleather.tga 64.04KB
  • seat.texture.txt 27 bytes
  • seat.tga 8.04KB
  • tread.texture.txt 28 bytes
  • tread.tga 16.04KB

Copyright (C) Jeremy Holland. Free for personal use, but if the item is distributed individually or as part of a package for financial gain, it becomes chargeable. This item contains re-skinnable planes, which you may alter as you wish and re-distribute the clones, provided this licence and is included in the config.txt file. Please contact the author before so doing or before modifying the item in any other way.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'bedolsign.tga' is a uniform color.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'darkgrey.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 8282

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