ROLP Engine Wreck non-functional
<kuid:412949:100933>
Author: | crisger |
Kind: | scenery |
Build: | 3.7 |
Size: | 4.54MB |
Uploaded: | 2022-08-14 |
Web-site: | thttp:christohpergerlach.com |
Loadings: |
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ROLP Engine Wreck non-functional
Wrecked Engine. Winter Rollins Pass
Original 3D by chrisgerlach -
Original Photo,Textures, researchs by Chris Gerlach.
Author: ChrisGerlach
- ROLP Engine Wreck non-functional
- $screenshot$.jpg 28.57KB
- aaadnwptex1.texture.txt 34 bytes
- aaadnwptex1.tga 768.02KB
- aamillbasictenderdec.texture.txt 43 bytes
- aamillbasictenderdec.tga 3.00MB
- blanck.bmp 192.05KB
- blanck.texture.txt 29 bytes
- blanck.tga 192.04KB
- blank-1.texture.txt 28 bytes
- blank-1.tga 1.00MB
- blank-2.texture.txt 30 bytes
- blank-2.tga 1.00MB
- blank.texture.txt 28 bytes
- blank.tga 1.00MB
- blw282.texture.txt 29 bytes
- blw282.tga 4.00MB
- bo-00.texture.txt 28 bytes
- bo-00.tga 3.00MB
- bo-01.texture.txt 28 bytes
- bo-01.tga 768.04KB
- bo-02.texture.txt 28 bytes
- bo-02.tga 192.04KB
- bo-03.texture.txt 28 bytes
- bo-03.tga 48.04KB
- bo-04.texture.txt 28 bytes
- bo-04.tga 768.04KB
- bo-05.texture.txt 28 bytes
- bo-05.tga 768.04KB
- bo-06.texture.txt 28 bytes
- bo-06.tga 768.04KB
- bo-07.texture.txt 28 bytes
- bo-07.tga 192.04KB
- bo-08.texture.txt 28 bytes
- bo-08.tga 768.04KB
- bo-09.texture.txt 28 bytes
- bo-09.tga 192.04KB
- bo-10.texture.txt 28 bytes
- bo-10.tga 48.04KB
- bo-11.texture.txt 28 bytes
- bo-11.tga 48.04KB
- bo-12.texture.txt 28 bytes
- bo-12.tga 782.55KB
- bo-13.texture.txt 28 bytes
- bo-13.tga 768.02KB
- bo-17.texture.txt 28 bytes
- bo-17.tga 768.04KB
- bo-18.texture.txt 28 bytes
- bo-18.tga 192.04KB
- bo-19.texture.txt 28 bytes
- bo-19.tga 192.04KB
- bo-20.texture.txt 28 bytes
- bo-20.tga 768.04KB
- brakehse.texture.txt 31 bytes
- brakehse.tga 12.04KB
- cab.texture.txt 26 bytes
- cab.tga 1.00MB
- config.txt 1.30KB
- cpler1.texture.txt 29 bytes
- cpler1.tga 48.04KB
- dnwpwreckengine.im 2.21MB
- rivets-bare.tga 768.02KB
VE166: 23 combined chunks (of 27 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 26002
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 26002
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