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VL - Alfa-Romeo Spider Cabriolet Creme

<kuid:431492:5193>

Author: MrVee
Kind: scenery
Build: 3.9
Size: 1.78MB
Uploaded: 2024-06-29
Loadings:
1
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0
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VL - Alfa-Romeo Spider Cabriolet Creme

Author: Original by Lotharhake reskin MrVee

    VL - Alfa-Romeo Spider Cabriolet Creme
  • 146_s.texture.txt 26 bytes
  • 146_s.tga 48.04KB
  • alfa.im 818.21KB
  • alfa_spider_green.texture.txt 40 bytes
  • alfa_spider_green.tga 3.00MB
  • brushed-metal01.texture.txt 38 bytes
  • brushed-metal01.tga 48.04KB
  • config.txt 1.08KB
  • d33f1a24.texture.txt 29 bytes
  • d33f1a24.tga 768.04KB
  • env_metal.texture.txt 30 bytes
  • env_metal.tga 12.02KB
  • environ2.texture.txt 29 bytes
  • environ2.tga 48.04KB
  • lod01.im 513.14KB
  • lod02.im 24.24KB
  • messer0.texture.txt 30 bytes
  • messer0.tga 48.04KB
  • schattena-schattenb.texture.txt 51 bytes
  • schattena.tga 128.04KB
  • stng.texture.txt 25 bytes
  • stng.tga 1.50MB
  • tire.texture.txt 25 bytes
  • tire.tga 192.04KB
  • url.texture.txt 26 bytes
  • url.tga 192.04KB

VE186: Material 'arc:fld:$(original)/hash-4A||kuid 431492 5193.tzarc|**glass.m.reflect' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-4A||kuid 431492 5193.tzarc|**green01.m.reflect' is shared between multiple chunks in this asset but the material parameters conflict.
VE217: Material 14 - default.m.reflect in mesh file lod01.im has no texture assigned to a required slot: texture0
VE186: Material 'arc:fld:$(original)/hash-4A||kuid 431492 5193.tzarc|**14 - default.m.reflect' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-4A||kuid 431492 5193.tzarc|**green01.m.reflect' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-4A||kuid 431492 5193.tzarc|**glass.m.reflect' is shared between multiple chunks in this asset but the material parameters conflict.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16682, 1: 10026, 2: 442

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