Citizens Bank White River Junction Branch
<kuid:439337:100819>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 2.9 (TS2009) |
| Size: | 14.98MB |
| Uploaded: | 2026-02-13 |
| Downloads: |
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Citizens Bank White River Junction Branch
Citizens Bank in White River Junction Branch in Hartford, VT. Ported with appropriate Trainz modifications by me from the Citizens Bank: White River Junction Branch model on the Google 3D Warehouse. 8.6K polys.
Author: MSGSapper
- Citizens Bank White River Junction Branch
- citizens_bank.im 389.42KB
- config.txt 1.44KB
- preview.jpg 41.47KB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 48.02KB
- rtm_0002-rtm_0002.texture.txt 51 bytes
- rtm_0002.tga 16.02KB
- rtm_0003.texture.txt 31 bytes
- rtm_0003.tga 48.02KB
- rtm_0004.texture.txt 31 bytes
- rtm_0004.tga 3.00MB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 384.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 48.02KB
- rtm_0007-rtm_0007.texture.txt 51 bytes
- rtm_0007.tga 128.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 1.50MB
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 6.00MB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 768.02KB
- rtm_0011.texture.txt 31 bytes
- rtm_0011.tga 3.00MB
- rtm_0012.texture.txt 31 bytes
- rtm_0012.tga 384.02KB
- rtm_0013.texture.txt 31 bytes
- rtm_0013.tga 768.02KB
- rtm_0014.texture.txt 31 bytes
- rtm_0014.tga 384.02KB
- rtm_0015.texture.txt 31 bytes
- rtm_0015.tga 768.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 3.00MB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 192.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 768.02KB
- rtm_0019.texture.txt 31 bytes
- rtm_0019.tga 768.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 1.50MB
- rtm_0021.texture.txt 31 bytes
- rtm_0021.tga 1.50MB
- rtm_0022.texture.txt 31 bytes
- rtm_0022.tga 3.00MB
- rtm_0023.texture.txt 31 bytes
- rtm_0023.tga 384.02KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 35 combined chunks (of 35 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 8638
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