SAP_Warehouse_Brick_PBR
<kuid:439337:110005>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 78.38MB |
| Uploaded: | 2025-09-25 |
| Downloads: |
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SAP_Warehouse_Brick_PBR
A very detailed brick warehouse done as a static scenery item with smoke effects and night and snow modes. Height adjustable and renameable. Based on original mesh and some textures by Ben Dorsey. Poly Count = 24606
Author: MSGSapper
- SAP_Warehouse_Brick_PBR
- asphalt4.png 174.44KB
- asphalt4.texture.txt 51 bytes
- bitumen_roofing_albedo.png 9.77MB
- bitumen_roofing_albedo.texture.txt 79 bytes
- bitumen_roofing_normal.png 10.77MB
- bitumen_roofing_normal.texture.txt 137 bytes
- bitumen_roofing_parameters.png 8.74MB
- bitumen_roofing_parameters.texture.txt 120 bytes
- bitumen_roofing_snow_albedo.png 3.26MB
- bitumen_roofing_snow_albedo.texture.txt 89 bytes
- bitumen_roofing_snow_normal.png 10.77MB
- bitumen_roofing_snow_normal.texture.txt 147 bytes
- bitumen_roofing_snow_parameters.png 8.74MB
- bitumen_roofing_snow_parameters.texture.txt 130 bytes
- brick10.png 149.03KB
- brick10.texture.txt 49 bytes
- color_red.png 2.08KB
- color_red.texture.txt 53 bytes
- concrete_wall_albedo.png 7.62MB
- concrete_wall_albedo.texture.txt 75 bytes
- config.txt 4.46KB
- door8.png 82.10KB
- door8.texture.txt 45 bytes
- glass1_albedo.png 509.19KB
- glass1_albedo.texture.txt 61 bytes
- glass1_albedo_night.png 7.34KB
- glass1_albedo_night.texture.txt 73 bytes
- glass1_normal.png 6.73KB
- glass1_normal.texture.txt 119 bytes
- glass1_normal_night.png 6.75KB
- glass1_normal_night.texture.txt 131 bytes
- glass1_parameters.png 3.56KB
- glass1_parameters.texture.txt 102 bytes
- glass1_parameters_night.png 6.52KB
- glass1_parameters_night.texture.txt 114 bytes
- lightflooring.png 6.36MB
- lightflooring.texture.txt 61 bytes
- metal14.png 117.51KB
- metal14.texture.txt 49 bytes
- metal5.png 699.51KB
- metal5.texture.txt 47 bytes
- shingle_roof_albedo.png 313.16KB
- shingle_roof_albedo.texture.txt 73 bytes
- shingle_roof_normal.png 164.81KB
- shingle_roof_normal.texture.txt 131 bytes
- shingle_roof_parameters.png 91.64KB
- shingle_roof_parameters.texture.txt 114 bytes
- shingle_roof_snow_albedo.png 346.18KB
- shingle_roof_snow_albedo.texture.txt 83 bytes
- shingle_roof_snow_normal.png 164.81KB
- shingle_roof_snow_normal.texture.txt 141 bytes
- shingle_roof_snow_parameters.png 91.64KB
- shingle_roof_snow_parameters.texture.txt 124 bytes
- structure.fbx 816.50KB
- structure.trainzmesh 1.45MB
- structure_glass_day.fbx 52.48KB
- structure_glass_day.trainzmesh 98.53KB
- structure_glass_night.fbx 52.61KB
- structure_glass_night.trainzmesh 98.55KB
- structure_roof.fbx 27.70KB
- structure_roof.trainzmesh 5.40KB
- structure_roof_snow.fbx 27.92KB
- structure_roof_snow.trainzmesh 5.44KB
- thumbnail.jpg 67.23KB
- white_wood_wall_albedo.png 8.40MB
- white_wood_wall_albedo.texture.txt 79 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 24540, 1: 0
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