SAP_Garbage_7_PBR

SAP_Garbage_7_PBR

<kuid:439337:111165>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 44.09MB
Uploaded: 2025-09-25
Downloads:
12
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0
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SAP_Garbage_7_PBR

A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 83535.

Author: MSGSapper

    SAP_Garbage_7_PBR
  • bottles_plastic_albedo.png 375.38KB
  • bottles_plastic_albedo.texture.txt 77 bytes
  • bottles_plastic_crushed_albedo.png 1.56MB
  • bottles_plastic_crushed_albedo.texture.txt 93 bytes
  • bottles_plastic_crushed_normal.png 995.68KB
  • bottles_plastic_crushed_normal.texture.txt 151 bytes
  • bottles_plastic_crushed_parameters.png 1.68MB
  • bottles_plastic_crushed_parameters.texture.txt 134 bytes
  • bottles_plastic_normal.png 314.79KB
  • bottles_plastic_normal.texture.txt 135 bytes
  • bottles_plastic_parameters.png 1.35MB
  • bottles_plastic_parameters.texture.txt 118 bytes
  • boxes_paper_a_albedo.png 1.42MB
  • boxes_paper_a_albedo.texture.txt 73 bytes
  • boxes_paper_a_normal.png 1.44MB
  • boxes_paper_a_normal.texture.txt 131 bytes
  • boxes_paper_a_parameters.png 1.20MB
  • boxes_paper_a_parameters.texture.txt 114 bytes
  • boxes_paper_c_albedo.png 1.60MB
  • boxes_paper_c_albedo.texture.txt 73 bytes
  • boxes_paper_c_normal.png 1.70MB
  • boxes_paper_c_normal.texture.txt 131 bytes
  • boxes_paper_c_parameters.png 1.17MB
  • boxes_paper_c_parameters.texture.txt 114 bytes
  • buckets_a_albedo.png 1.47MB
  • buckets_a_albedo.texture.txt 65 bytes
  • buckets_a_normal.png 1.55MB
  • buckets_a_normal.texture.txt 123 bytes
  • buckets_a_parameters.png 1.29MB
  • buckets_a_parameters.texture.txt 106 bytes
  • buckets_b_albedo.png 1.63MB
  • buckets_b_albedo.texture.txt 65 bytes
  • buckets_b_normal.png 1.81MB
  • buckets_b_normal.texture.txt 123 bytes
  • buckets_b_parameters.png 1.34MB
  • buckets_b_parameters.texture.txt 106 bytes
  • can_food_damaged_blank_albedo.png 310.83KB
  • can_food_damaged_blank_albedo.texture.txt 91 bytes
  • can_food_damaged_blank_normal.png 855.61KB
  • can_food_damaged_blank_normal.texture.txt 149 bytes
  • can_food_damaged_blank_parameters.png 200.64KB
  • can_food_damaged_blank_parameters.texture.txt 132 bytes
  • cans_paint_a_albedo.png 1.67MB
  • cans_paint_a_albedo.texture.txt 71 bytes
  • cans_paint_a_normal.png 1.77MB
  • cans_paint_a_normal.texture.txt 129 bytes
  • cans_paint_a_parameters.png 1.48MB
  • cans_paint_a_parameters.texture.txt 112 bytes
  • cans_paint_b_albedo.png 1.69MB
  • cans_paint_b_albedo.texture.txt 71 bytes
  • cans_paint_b_normal.png 2.19MB
  • cans_paint_b_normal.texture.txt 129 bytes
  • cans_paint_b_parameters.png 1.49MB
  • cans_paint_b_parameters.texture.txt 112 bytes
  • config.txt 2.47KB
  • structure_lod0.trainzmesh 3.62MB
  • structure_lod1.trainzmesh 2.95MB
  • structure_lod2.trainzmesh 2.22MB
  • structure_lod3.trainzmesh 1.55MB
  • structure_lod4.trainzmesh 653.35KB
  • thumbnail.jpg 27.93KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 83535, 1: 66821, 2: 50116, 3: 33410, 4: 11639, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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