SAP_Garbage_12a_PBR
<kuid:439337:111183>
Author: | MSGSapper |
Kind: | scenery |
Build: | 4.7 |
Size: | 45.14MB |
Uploaded: | 2024-09-12 |
Downloads: |
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SAP_Garbage_12a_PBR
A very detailed, dirty and weathered high quality pile of garbage done as a static scenery item. Uses 1K high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 176039.
- SAP_Garbage_12a_PBR
- bricks_a_albedo.png 2.26MB
- bricks_a_albedo.texture.txt 63 bytes
- bricks_a_normal.png 1.98MB
- bricks_a_normal.texture.txt 121 bytes
- bricks_a_parameters.png 1.22MB
- bricks_a_parameters.texture.txt 104 bytes
- bricks_b_albedo.png 2.25MB
- bricks_b_albedo.texture.txt 63 bytes
- bricks_b_normal.png 1.89MB
- bricks_b_normal.texture.txt 121 bytes
- bricks_b_parameters.png 832.22KB
- bricks_b_parameters.texture.txt 104 bytes
- concrete_rubble_albedo.png 1.24MB
- concrete_rubble_albedo.texture.txt 77 bytes
- concrete_rubble_normal.png 1.11MB
- concrete_rubble_normal.texture.txt 135 bytes
- concrete_rubble_parameters.png 1.73MB
- concrete_rubble_parameters.texture.txt 118 bytes
- config.txt 2.48KB
- container_debris_b_albedo.png 1.37MB
- container_debris_b_albedo.texture.txt 83 bytes
- container_debris_b_normal.png 1.16MB
- container_debris_b_normal.texture.txt 141 bytes
- container_debris_b_parameters.png 1.30MB
- container_debris_b_parameters.texture.txt 124 bytes
- palettes_a_albedo.png 1.44MB
- palettes_a_albedo.texture.txt 69 bytes
- palettes_a_normal.png 486.68KB
- palettes_a_normal.texture.txt 127 bytes
- palettes_a_parameters.png 1.58MB
- palettes_a_parameters.texture.txt 110 bytes
- rubble_seamless_albedo.png 2.09MB
- rubble_seamless_albedo.texture.txt 79 bytes
- rubble_seamless_normal.png 2.39MB
- rubble_seamless_normal.texture.txt 137 bytes
- rubble_seamless_parameters.png 1.14MB
- rubble_seamless_parameters.texture.txt 120 bytes
- structure_lod0.trainzmesh 7.89MB
- structure_lod1.trainzmesh 6.40MB
- structure_lod2.trainzmesh 4.92MB
- structure_lod3.trainzmesh 3.53MB
- structure_lod4.trainzmesh 2.05MB
- thumbnail.jpg 26.57KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 176039, 1: 140827, 2: 105621, 3: 70413, 4: 35207, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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