SAP_Garbage_124_PBR
<kuid:439337:111528>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 43.48MB |
| Uploaded: | 2025-09-25 |
| Downloads: |
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SAP_Garbage_124_PBR
A very detailed, dirty and weathered piece of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 92544.
Author: MSGSapper
- SAP_Garbage_124_PBR
- config.txt 2.47KB
- engine2_albedo.png 3.77MB
- engine2_albedo.texture.txt 63 bytes
- engine2_normal.png 4.36MB
- engine2_normal.texture.txt 121 bytes
- engine2_parameters.png 4.17MB
- engine2_parameters.texture.txt 104 bytes
- rubber1_albedo.png 6.99MB
- rubber1_albedo.texture.txt 63 bytes
- rubber1_normal.png 7.51MB
- rubber1_normal.texture.txt 121 bytes
- rubber1_parameters.png 7.13MB
- rubber1_parameters.texture.txt 104 bytes
- structure_lod0.trainzmesh 7.72MB
- structure_lod1.trainzmesh 2.58MB
- structure_lod2.trainzmesh 1.59MB
- structure_lod3.trainzmesh 989.26KB
- structure_lod4.trainzmesh 584.69KB
- thumbnail.jpg 27.31KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 92544, 1: 46768, 2: 23879, 3: 12436, 4: 6713, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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