SAP_Garbage_131_PBR
<kuid:439337:111559>
Author: | MSGSapper |
Kind: | scenery |
Build: | 4.7 |
Size: | 60.71MB |
Uploaded: | 2024-09-12 |
Loadings: |
8
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+
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SAP_Garbage_131_PBR
A very detailed, dirty and weathered pile of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 18730.
Author: MSGSapper
- SAP_Garbage_131_PBR
- config.txt 2.49KB
- metal_debris1_albedo.png 6.78MB
- metal_debris1_albedo.texture.txt 75 bytes
- metal_debris1_normal.png 6.73MB
- metal_debris1_normal.texture.txt 133 bytes
- metal_debris1_parameters.png 5.71MB
- metal_debris1_parameters.texture.txt 116 bytes
- metal_debris2_albedo.png 6.69MB
- metal_debris2_albedo.texture.txt 75 bytes
- metal_debris2_normal.png 6.73MB
- metal_debris2_normal.texture.txt 133 bytes
- metal_debris2_parameters.png 5.71MB
- metal_debris2_parameters.texture.txt 116 bytes
- structure_lod0.trainzmesh 2.12MB
- structure_lod1.trainzmesh 1.83MB
- structure_lod2.trainzmesh 1.41MB
- structure_lod3.trainzmesh 987.92KB
- structure_lod4.trainzmesh 506.00KB
- thumbnail.jpg 25.90KB
- wooden_planks_albedo.png 5.11MB
- wooden_planks_albedo.texture.txt 75 bytes
- wooden_planks_normal.png 8.68MB
- wooden_planks_normal.texture.txt 133 bytes
- wooden_planks_parameters.png 3.14MB
- wooden_planks_parameters.texture.txt 116 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 18730, 1: 14890, 2: 11238, 3: 7492, 4: 3746, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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