SAP_Garbage_131_PBR

SAP_Garbage_131_PBR

<kuid:439337:111559>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 60.71MB
Uploaded: 2024-09-12
Loadings:
8
-
0
+

SAP_Garbage_131_PBR

A very detailed, dirty and weathered pile of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 18730.

Author: MSGSapper

    SAP_Garbage_131_PBR
  • config.txt 2.49KB
  • metal_debris1_albedo.png 6.78MB
  • metal_debris1_albedo.texture.txt 75 bytes
  • metal_debris1_normal.png 6.73MB
  • metal_debris1_normal.texture.txt 133 bytes
  • metal_debris1_parameters.png 5.71MB
  • metal_debris1_parameters.texture.txt 116 bytes
  • metal_debris2_albedo.png 6.69MB
  • metal_debris2_albedo.texture.txt 75 bytes
  • metal_debris2_normal.png 6.73MB
  • metal_debris2_normal.texture.txt 133 bytes
  • metal_debris2_parameters.png 5.71MB
  • metal_debris2_parameters.texture.txt 116 bytes
  • structure_lod0.trainzmesh 2.12MB
  • structure_lod1.trainzmesh 1.83MB
  • structure_lod2.trainzmesh 1.41MB
  • structure_lod3.trainzmesh 987.92KB
  • structure_lod4.trainzmesh 506.00KB
  • thumbnail.jpg 25.90KB
  • wooden_planks_albedo.png 5.11MB
  • wooden_planks_albedo.texture.txt 75 bytes
  • wooden_planks_normal.png 8.68MB
  • wooden_planks_normal.texture.txt 133 bytes
  • wooden_planks_parameters.png 3.14MB
  • wooden_planks_parameters.texture.txt 116 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 18730, 1: 14890, 2: 11238, 3: 7492, 4: 3746, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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