SAP_Garbage_133_PBR

<kuid:439337:111563>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 76.11MB
Uploaded: 2024-09-12
Downloads:
29
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1
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SAP_Garbage_133_PBR

A very detailed, dirty and weathered pile of scrap done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 67242.

    SAP_Garbage_133_PBR
  • config.txt 2.49KB
  • metal_debris1_albedo.png 6.78MB
  • metal_debris1_albedo.texture.txt 75 bytes
  • metal_debris1_normal.png 6.73MB
  • metal_debris1_normal.texture.txt 133 bytes
  • metal_debris1_parameters.png 5.71MB
  • metal_debris1_parameters.texture.txt 116 bytes
  • metal_debris3_albedo.png 6.67MB
  • metal_debris3_albedo.texture.txt 75 bytes
  • metal_debris3_normal.png 6.73MB
  • metal_debris3_normal.texture.txt 133 bytes
  • metal_debris3_parameters.png 5.71MB
  • metal_debris3_parameters.texture.txt 116 bytes
  • structure_lod0.trainzmesh 7.93MB
  • structure_lod1.trainzmesh 6.64MB
  • structure_lod2.trainzmesh 5.06MB
  • structure_lod3.trainzmesh 3.50MB
  • structure_lod4.trainzmesh 1.77MB
  • thumbnail.jpg 25.11KB
  • wooden_planks_albedo.png 5.11MB
  • wooden_planks_albedo.texture.txt 75 bytes
  • wooden_planks_normal.png 8.68MB
  • wooden_planks_normal.texture.txt 133 bytes
  • wooden_planks_parameters.png 3.14MB
  • wooden_planks_parameters.texture.txt 116 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 67242, 1: 53792, 2: 40344, 3: 26896, 4: 13447, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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