SAP_Garbage_146_PBR

SAP_Garbage_146_PBR

<kuid:439337:111611>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 143.50MB
Uploaded: 2025-10-17
Downloads:
14
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0
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SAP_Garbage_146_PBR

A very detailed, rusty, dirty and weathered wall of stacked scrap vehicle bodies done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 28713.

Author: MSGSapper

    SAP_Garbage_146_PBR
  • car_body_01a_albedo.png 5.82MB
  • car_body_01a_albedo.texture.txt 71 bytes
  • car_body_01a_normal.png 7.83MB
  • car_body_01a_normal.texture.txt 129 bytes
  • car_body_01a_parameters.png 5.87MB
  • car_body_01a_parameters.texture.txt 112 bytes
  • car_body_02b_albedo.png 5.52MB
  • car_body_02b_albedo.texture.txt 71 bytes
  • car_body_02b_normal.png 7.73MB
  • car_body_02b_normal.texture.txt 129 bytes
  • car_body_02b_parameters.png 5.70MB
  • car_body_02b_parameters.texture.txt 112 bytes
  • car_body_03c_albedo.png 6.13MB
  • car_body_03c_albedo.texture.txt 71 bytes
  • car_body_03c_normal.png 7.20MB
  • car_body_03c_normal.texture.txt 129 bytes
  • car_body_03c_parameters.png 6.10MB
  • car_body_03c_parameters.texture.txt 112 bytes
  • car_body_04a_albedo.png 5.80MB
  • car_body_04a_albedo.texture.txt 71 bytes
  • car_body_04a_normal.png 6.73MB
  • car_body_04a_normal.texture.txt 129 bytes
  • car_body_04a_parameters.png 6.09MB
  • car_body_04a_parameters.texture.txt 112 bytes
  • car_body_06b_albedo.png 6.28MB
  • car_body_06b_albedo.texture.txt 71 bytes
  • car_body_06b_normal.png 8.31MB
  • car_body_06b_normal.texture.txt 129 bytes
  • car_body_06b_parameters.png 6.52MB
  • car_body_06b_parameters.texture.txt 112 bytes
  • car_body_07c_albedo.png 5.90MB
  • car_body_07c_albedo.texture.txt 71 bytes
  • car_body_07c_normal.png 7.35MB
  • car_body_07c_normal.texture.txt 129 bytes
  • car_body_07c_parameters.png 5.91MB
  • car_body_07c_parameters.texture.txt 112 bytes
  • car_body_10a_albedo.png 5.15MB
  • car_body_10a_albedo.texture.txt 71 bytes
  • car_body_10a_normal.png 7.81MB
  • car_body_10a_normal.texture.txt 129 bytes
  • car_body_10a_parameters.png 5.43MB
  • car_body_10a_parameters.texture.txt 112 bytes
  • config.txt 2.50KB
  • structure_lod0.trainzmesh 3.17MB
  • structure_lod1.trainzmesh 2.82MB
  • structure_lod2.trainzmesh 2.23MB
  • structure_lod3.trainzmesh 1.51MB
  • structure_lod4.trainzmesh 776.63KB
  • thumbnail.jpg 22.94KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 28713, 1: 22969, 2: 17227, 3: 11485, 4: 5741, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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