SAP_Garbage_147_PBR

SAP_Garbage_147_PBR

<kuid:439337:111613>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 128.04MB
Uploaded: 2025-11-12
Downloads:
7
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SAP_Garbage_147_PBR

A very detailed, rusty, dirty and weathered wall of stacked scrap vehicle bodies done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 33279.

Author: MSGSapper

    SAP_Garbage_147_PBR
  • car_body_01b_albedo.png 5.98MB
  • car_body_01b_albedo.texture.txt 71 bytes
  • car_body_01b_normal.png 7.83MB
  • car_body_01b_normal.texture.txt 129 bytes
  • car_body_01b_parameters.png 5.87MB
  • car_body_01b_parameters.texture.txt 112 bytes
  • car_body_03c_albedo.png 6.13MB
  • car_body_03c_albedo.texture.txt 71 bytes
  • car_body_03c_normal.png 7.20MB
  • car_body_03c_normal.texture.txt 129 bytes
  • car_body_03c_parameters.png 6.10MB
  • car_body_03c_parameters.texture.txt 112 bytes
  • car_body_04a_albedo.png 5.80MB
  • car_body_04a_albedo.texture.txt 71 bytes
  • car_body_04a_normal.png 6.73MB
  • car_body_04a_normal.texture.txt 129 bytes
  • car_body_04a_parameters.png 6.09MB
  • car_body_04a_parameters.texture.txt 112 bytes
  • car_body_06b_albedo.png 6.28MB
  • car_body_06b_albedo.texture.txt 71 bytes
  • car_body_06b_normal.png 8.31MB
  • car_body_06b_normal.texture.txt 129 bytes
  • car_body_06b_parameters.png 6.52MB
  • car_body_06b_parameters.texture.txt 112 bytes
  • car_body_07c_albedo.png 5.90MB
  • car_body_07c_albedo.texture.txt 71 bytes
  • car_body_07c_normal.png 7.35MB
  • car_body_07c_normal.texture.txt 129 bytes
  • car_body_07c_parameters.png 5.91MB
  • car_body_07c_parameters.texture.txt 112 bytes
  • car_body_09a_albedo.png 5.95MB
  • car_body_09a_albedo.texture.txt 71 bytes
  • car_body_09a_normal.png 7.87MB
  • car_body_09a_normal.texture.txt 129 bytes
  • car_body_09a_parameters.png 6.45MB
  • car_body_09a_parameters.texture.txt 112 bytes
  • config.txt 2.50KB
  • structure_lod0.trainzmesh 3.66MB
  • structure_lod1.trainzmesh 3.28MB
  • structure_lod2.trainzmesh 2.59MB
  • structure_lod3.trainzmesh 1.75MB
  • structure_lod4.trainzmesh 899.72KB
  • thumbnail.jpg 22.10KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 33279, 1: 26623, 2: 19966, 3: 13311, 4: 6655, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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