SAP_Garbage_150_PBR

SAP_Garbage_150_PBR

<kuid:439337:111625>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 61.96MB
Uploaded: 2025-09-25
Downloads:
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SAP_Garbage_150_PBR

A very detailed, rusty, dirty and weathered vehicle done as a static scenery item. Uses high quality PBR textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 155594.

Author: MSGSapper

    SAP_Garbage_150_PBR
  • config.txt 2.47KB
  • exterior_albedo.png 7.85MB
  • exterior_albedo.texture.txt 63 bytes
  • exterior_normal.png 7.79MB
  • exterior_normal.texture.txt 121 bytes
  • exterior_parameters.png 7.66MB
  • exterior_parameters.texture.txt 104 bytes
  • interior_albedo.png 5.72MB
  • interior_albedo.texture.txt 63 bytes
  • interior_normal.png 4.84MB
  • interior_normal.texture.txt 121 bytes
  • interior_parameters.png 6.76MB
  • interior_parameters.texture.txt 104 bytes
  • structure_lod0.trainzmesh 9.04MB
  • structure_lod1.trainzmesh 7.33MB
  • structure_lod2.trainzmesh 5.73MB
  • structure_lod3.trainzmesh 2.55MB
  • structure_lod4.trainzmesh 1.58MB
  • thumbnail.jpg 25.61KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 155594, 1: 124474, 2: 93356, 3: 62237, 4: 31118, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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