SAP_Shoe_Shine_1
<kuid:439337:117959>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 20.66MB |
| Uploaded: | 2025-09-26 |
| Downloads: |
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SAP_Shoe_Shine_1
A very detailed high quality 3D man getting a shoe shine. Has cigarette smoke particle effects. Has LOD 0 to 3. Poly count at LOD0 = 94071.
Author: MSGSapper
- SAP_Shoe_Shine_1
- color_brown.png 8.65KB
- color_brown.texture.txt 57 bytes
- color_white.png 2.05KB
- color_white.texture.txt 57 bytes
- config.txt 2.79KB
- dark_maple_wood.png 1.70MB
- dark_maple_wood.texture.txt 65 bytes
- person.lm.txt 378 bytes
- person_lod0.trainzmesh 3.48MB
- person_lod1.trainzmesh 2.84MB
- person_lod2.trainzmesh 2.28MB
- person_lod3.trainzmesh 1.67MB
- shoe_shine1.png 3.98MB
- shoe_shine1.texture.txt 55 bytes
- shoe_shine_box1.png 3.36MB
- shoe_shine_box1.texture.txt 63 bytes
- shoe_shine_boy1.png 2.72MB
- shoe_shine_boy1.texture.txt 63 bytes
- thumbnail.jpg 28.49KB
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 94071, 1: 74327, 2: 56469, 3: 37670, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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