SAP_Sluice_Gate_1_PBR
<kuid:439337:119312>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 84.22MB |
| Uploaded: | 2025-11-09 |
| Downloads: |
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SAP_Sluice_Gate_1_PBR
A very detailed and weathered old sluice gate done as a static scenery object. A sluice gate is a type of mechanical barrier with a sliding panel that moves vertically within a frame to control the flow of water in an open channel. By raising or lowering the gate, water flow can be adjusted, restricted, or completely blocked, making sluice gates essential for applications like flood control, irrigation, water supply, and hydropower generation. They can be operated manually with hand cranks or levers. Height adjustable. Uses high quality non-parallax PBR textures. Has LOD 0 to 4. Poly count at LOD0 = 111382
Author: MSGSapper
- SAP_Sluice_Gate_1_PBR
- concrete_albedo.png 6.58MB
- concrete_albedo.texture.txt 63 bytes
- concrete_normal.png 6.27MB
- concrete_normal.texture.txt 121 bytes
- concrete_parameters.png 3.24MB
- concrete_parameters.texture.txt 104 bytes
- config.txt 2.86KB
- group_01_albedo.png 6.25MB
- group_01_albedo.texture.txt 63 bytes
- group_01_normal.png 3.59MB
- group_01_normal.texture.txt 121 bytes
- group_01_parameters.png 4.00MB
- group_01_parameters.texture.txt 104 bytes
- group_02_albedo.png 6.49MB
- group_02_albedo.texture.txt 63 bytes
- group_02_normal.png 3.72MB
- group_02_normal.texture.txt 121 bytes
- group_02_parameters.png 4.13MB
- group_02_parameters.texture.txt 104 bytes
- metal_cover_albedo.png 7.28MB
- metal_cover_albedo.texture.txt 69 bytes
- metal_cover_normal.png 6.37MB
- metal_cover_normal.texture.txt 127 bytes
- metal_cover_parameters.png 4.25MB
- metal_cover_parameters.texture.txt 110 bytes
- structure.lm.txt 393 bytes
- structure_lod0.trainzmesh 6.06MB
- structure_lod1.trainzmesh 4.84MB
- structure_lod2.trainzmesh 3.89MB
- structure_lod3.trainzmesh 2.86MB
- structure_lod4.trainzmesh 1.64MB
- thumbnail.jpg 19.19KB
- valve_albedo.png 4.56MB
- valve_albedo.texture.txt 57 bytes
- valve_normal.png 2.88MB
- valve_normal.texture.txt 115 bytes
- valve_parameters.png 4.02MB
- valve_parameters.texture.txt 98 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 111382, 1: 87989, 2: 66827, 3: 44551, 4: 22275, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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