SAP_VBus_2_PBR

SAP_VBus_2_PBR

<kuid:439337:119933>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 58.82MB
Uploaded: 2026-01-28
Downloads:
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0
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SAP_VBus_2_PBR

A 1957 Gillig Corporation Transit Coach School Bus done as a static scenery item. Height adjustable. This asset may also be used by others as an 'attachment effect' mesh asset. Has LOD 0 to 3. Poly count = 86809

Author: MSGSapper

    SAP_VBus_2_PBR
  • car_black_plastic_albedo.png 1.83MB
  • car_black_plastic_albedo.texture.txt 83 bytes
  • car_black_plastic_normal.png 2.35MB
  • car_black_plastic_normal.texture.txt 141 bytes
  • car_black_plastic_parameters.png 3.61MB
  • car_black_plastic_parameters.texture.txt 124 bytes
  • car_chrome_polished_albedo.png 1.19MB
  • car_chrome_polished_albedo.texture.txt 87 bytes
  • car_chrome_polished_normal.png 61.73KB
  • car_chrome_polished_normal.texture.txt 145 bytes
  • car_chrome_polished_parameters.png 2.39MB
  • car_chrome_polished_parameters.texture.txt 128 bytes
  • config.txt 2.30KB
  • head_light.png 1.47MB
  • head_light.texture.txt 53 bytes
  • radiator.png 3.53MB
  • radiator.texture.txt 49 bytes
  • school_bus_sign.png 20.61KB
  • school_bus_sign.texture.txt 63 bytes
  • school_bus_yellow_albedo.png 993.79KB
  • school_bus_yellow_albedo.texture.txt 83 bytes
  • steel_black_tarnished_albedo.png 5.36MB
  • steel_black_tarnished_albedo.texture.txt 91 bytes
  • steel_black_tarnished_normal.png 6.12MB
  • steel_black_tarnished_normal.texture.txt 149 bytes
  • steel_black_tarnished_parameters.png 5.88MB
  • steel_black_tarnished_parameters.texture.txt 132 bytes
  • structure.lm.txt 337 bytes
  • structure_lod0.trainzmesh 2.86MB
  • structure_lod1.trainzmesh 2.42MB
  • structure_lod2.trainzmesh 1.96MB
  • structure_lod3.trainzmesh 1.45MB
  • thumbnail.jpg 18.06KB
  • wheel_tires_rims_albedo.png 6.51MB
  • wheel_tires_rims_albedo.texture.txt 79 bytes
  • wheel_tires_rims_normal.png 4.31MB
  • wheel_tires_rims_normal.texture.txt 137 bytes
  • wheel_tires_rims_parameters.png 6.99MB
  • wheel_tires_rims_parameters.texture.txt 120 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 86809, 1: 69245, 2: 53354, 3: 36626, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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