SAP_VSemi_3e_PBR
<kuid:439337:120406>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 56.02MB |
| Uploaded: | 2026-02-10 |
| Downloads: |
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SAP_VSemi_3e_PBR
A detailed dark red Texaco 1956 Ford F800 Semi-Truck two drive axle day cab semi-truck tractor done as a static scenery item. The fifth wheel center point height is set to a standard 47 inches (1.1938 meters). Height adjustable. This asset may also be used by others as an 'attachment effect' mesh asset. Has LOD 0 to 2 Poly count at LOD0 = 134172
Author: MSGSapper
- SAP_VSemi_3e_PBR
- car_shiny_dark_red_albedo.png 1.34MB
- car_shiny_dark_red_albedo.texture.txt 85 bytes
- car_shiny_dark_red_normal.png 2.72MB
- car_shiny_dark_red_normal.texture.txt 143 bytes
- car_shiny_dark_red_parameters.png 922.12KB
- car_shiny_dark_red_parameters.texture.txt 126 bytes
- config.txt 2.26KB
- interior_albedo.png 2.67MB
- interior_albedo.texture.txt 63 bytes
- interior_normal.png 6.75MB
- interior_normal.texture.txt 121 bytes
- interior_parameters.png 4.60MB
- interior_parameters.texture.txt 104 bytes
- lights_glass_color.png 555.16KB
- lights_glass_color.texture.txt 69 bytes
- lights_glass_normal.png 1.09MB
- lights_glass_normal.texture.txt 129 bytes
- parts_albedo.png 2.06MB
- parts_albedo.texture.txt 57 bytes
- parts_normal.png 3.42MB
- parts_normal.texture.txt 115 bytes
- parts_parameters.png 4.59MB
- parts_parameters.texture.txt 98 bytes
- plate_ny.png 1,021.57KB
- plate_ny.texture.txt 49 bytes
- structure.lm.txt 282 bytes
- structure_lod0.trainzmesh 5.41MB
- structure_lod1.trainzmesh 4.47MB
- structure_lod2.trainzmesh 3.52MB
- texaco_round.png 695.43KB
- texaco_round.texture.txt 57 bytes
- thumbnail.jpg 18.92KB
- wheels_albedo.png 3.26MB
- wheels_albedo.texture.txt 59 bytes
- wheels_normal.png 5.20MB
- wheels_normal.texture.txt 117 bytes
- wheels_parameters.png 5.84MB
- wheels_parameters.texture.txt 100 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 134172, 1: 100758, 2: 67345, 3: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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