SAP_VFlatbed_Trailer_12_PBR

SAP_VFlatbed_Trailer_12_PBR

<kuid:439337:120529>

Author: MSGSapper
Kind: scenery
Build: 4.7 (TRS19 SP2)
Size: 117.52MB
Uploaded: 2026-02-21
Downloads:
3
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SAP_VFlatbed_Trailer_12_PBR

A detailed 1950s metal U.S. flatbed semi-trailer with wood board decking in parked mode and loaded with two scrap cars done as a static scenery item. This asset may also be used by others as an 'attachment effect' mesh asset. Uses high quality non-parallax textures. Height adjustable. Has LOD 0 to 3. Poly count at LOD0 = 76765.

Author: MSGSapper

    SAP_VFlatbed_Trailer_12_PBR
  • car_chrome_polished_albedo.png 1.19MB
  • car_chrome_polished_albedo.texture.txt 87 bytes
  • car_chrome_polished_normal.png 61.73KB
  • car_chrome_polished_normal.texture.txt 145 bytes
  • car_chrome_polished_parameters.png 2.39MB
  • car_chrome_polished_parameters.texture.txt 128 bytes
  • config.txt 2.41KB
  • light_amber_reflector.png 1.21MB
  • light_amber_reflector.texture.txt 77 bytes
  • old_car_02_glass_albedo.png 3.58MB
  • old_car_02_glass_albedo.texture.txt 81 bytes
  • old_car_02_glass_normal.png 5.62MB
  • old_car_02_glass_normal.texture.txt 139 bytes
  • old_car_02_glass_parameters.png 5.37MB
  • old_car_02_glass_parameters.texture.txt 122 bytes
  • old_car_02a_albedo.png 6.45MB
  • old_car_02a_albedo.texture.txt 71 bytes
  • old_car_02a_normal.png 7.61MB
  • old_car_02a_normal.texture.txt 129 bytes
  • old_car_02a_parameters.png 6.76MB
  • old_car_02a_parameters.texture.txt 112 bytes
  • red_reflector.png 1.11MB
  • red_reflector.texture.txt 61 bytes
  • reflector_normal.png 2.12MB
  • reflector_normal.texture.txt 125 bytes
  • steel_black_tarnished_albedo.png 5.36MB
  • steel_black_tarnished_albedo.texture.txt 91 bytes
  • steel_black_tarnished_normal.png 6.12MB
  • steel_black_tarnished_normal.texture.txt 149 bytes
  • steel_black_tarnished_parameters.png 5.88MB
  • steel_black_tarnished_parameters.texture.txt 132 bytes
  • structure.lm.txt 337 bytes
  • structure_lod0.trainzmesh 3.82MB
  • structure_lod1.trainzmesh 3.27MB
  • structure_lod2.trainzmesh 2.69MB
  • structure_lod3.trainzmesh 1.96MB
  • thumbnail.jpg 17.52KB
  • vintage_car1_albedo.png 3.66MB
  • vintage_car1_albedo.texture.txt 73 bytes
  • vintage_car1_normal.png 2.61MB
  • vintage_car1_normal.texture.txt 131 bytes
  • vintage_car1_parameters.png 6.26MB
  • vintage_car1_parameters.texture.txt 114 bytes
  • vintage_car2_albedo.png 4.85MB
  • vintage_car2_albedo.texture.txt 73 bytes
  • vintage_car2_normal.png 247.81KB
  • vintage_car2_normal.texture.txt 131 bytes
  • vintage_car2_parameters.png 3.35MB
  • vintage_car2_parameters.texture.txt 114 bytes
  • wheels_albedo.png 3.26MB
  • wheels_albedo.texture.txt 61 bytes
  • wheels_normal.png 5.20MB
  • wheels_normal.texture.txt 119 bytes
  • wheels_parameters.png 5.84MB
  • wheels_parameters.texture.txt 102 bytes
  • wood_board_old2_albedo.png 7.39MB
  • wood_board_old2_albedo.texture.txt 79 bytes
  • wood_board_old2_normal.png 1.11MB
  • wood_board_old2_normal.texture.txt 137 bytes
  • wood_board_old2_parameters.png 120.40KB
  • wood_board_old2_parameters.texture.txt 120 bytes
  • wood_post_albedo.png 1.99MB
  • wood_post_albedo.texture.txt 67 bytes
  • wood_post_normal.png 1.97MB
  • wood_post_normal.texture.txt 125 bytes
  • wood_post_parameters.png 1.01MB
  • wood_post_parameters.texture.txt 108 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 76751, 1: 60644, 2: 46056, 3: 30701, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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