SAP_Motel_3
<kuid:439337:121571>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 (TRS19 SP2) |
| Size: | 32.02MB |
| Uploaded: | 2026-05-20 |
| Downloads: |
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SAP_Motel_3
A very detailed and weathered classic motel done as a static scenery item. Poly count = 143585
Author: MSGSapper
- SAP_Motel_3
- concrete00.png 651.88KB
- concrete00.texture.txt 55 bytes
- config.txt 1.57KB
- curtain00.png 464.34KB
- curtain00.texture.txt 53 bytes
- floor_room.png 953.62KB
- floor_room.texture.txt 55 bytes
- floor_rustic.png 1.47MB
- floor_rustic.texture.txt 59 bytes
- grass0.png 2.19MB
- grass0.texture.txt 47 bytes
- light_blue_stucco.png 11.60MB
- light_blue_stucco.texture.txt 69 bytes
- motel_sign.png 2.78MB
- motel_sign.texture.txt 55 bytes
- roof.png 715.96KB
- roof.texture.txt 43 bytes
- structure.trainzmesh 12.37MB
- thumbnail.jpg 16.07KB
- wall01.png 879.98KB
- wall01.texture.txt 47 bytes
- white_worn0.png 2.63MB
- white_worn0.texture.txt 57 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 143585, 1: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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