A-Astra
<kuid2:443923:21023:1>
| Author: | Wizkiddd |
| Kind: | scenery |
| Build: | 3.7 (TS12 SP1) |
| Size: | 9.54MB |
| Uploaded: | 2026-07-16 |
| Downloads: |
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A-Astra
Stadion Astra. The effective system load of this asset is 451599 polygons (443499 from geometry, 8100 from textures).
Author: Wizkiddd
- A-Astra
- a_astra.im 18.28MB
- config.txt 1.10KB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 192.02KB
- rtm_0002-rtm_0002.texture.txt 51 bytes
- rtm_0002.tga 32.02KB
- rtm_0003.texture.txt 31 bytes
- rtm_0003.tga 192.02KB
- rtm_0004-rtm_0004.texture.txt 51 bytes
- rtm_0004.tga 64.02KB
- rtm_0005-rtm_0005.texture.txt 51 bytes
- rtm_0005.tga 256.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 24.02KB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 24.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 96.02KB
- rtm_0009-rtm_0009.texture.txt 51 bytes
- rtm_0009.tga 32.02KB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 24.02KB
- rtm_0011.texture.txt 31 bytes
- rtm_0011.tga 24.02KB
- rtm_0012.texture.txt 31 bytes
- rtm_0012.tga 768.02KB
- rtm_0013.texture.txt 31 bytes
- rtm_0013.tga 48.02KB
- rtm_0014.texture.txt 31 bytes
- rtm_0014.tga 48.02KB
- rtm_0015.texture.txt 31 bytes
- rtm_0015.tga 384.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 384.02KB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 12.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 6.02KB
- rtm_0019.texture.txt 31 bytes
- rtm_0019.tga 48.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 48.02KB
- rtm_0021.texture.txt 31 bytes
- rtm_0021.tga 48.02KB
- rtm_0022-rtm_0022.texture.txt 51 bytes
- rtm_0022.tga 128.02KB
- rtm_0023-rtm_0023.texture.txt 51 bytes
- rtm_0023.tga 512.02KB
- rtm_0024.texture.txt 31 bytes
- rtm_0024.tga 192.02KB
- rtm_0025.texture.txt 31 bytes
- rtm_0025.tga 192.02KB
- rtm_0026-rtm_0026.texture.txt 51 bytes
- rtm_0026.tga 16.02KB
- rtm_0027.texture.txt 31 bytes
- rtm_0027.tga 1.50MB
- rtm_0028.texture.txt 31 bytes
- rtm_0028.tga 192.02KB
- thumbnail.jpg 5.22KB
VE166: 40 combined chunks (of 75 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 443499
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 443499
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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