VR Distant Semaphore
<kuid:4468:24800>
Author: | jetstreamsky |
Kind: | mosignal |
Build: | 2.0 |
Size: | 0 bytes |
Uploaded: | 2011-04-16 |
Web-site: | simtrainz.com/modules.php?name=content&pa=showpage&pid=9 |
Loadings: |
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VR Distant Semaphore
VR Distant Semaphore
Acknowledgement to Rod Young (Comtrain) for guidance on operation, spectacle colours and source soundfile and to Klaus Malorny (KlausM) for figuring out all the signal animation techniques
Author: Allan Rees
- VR Distant Semaphore
- animatedsignal.gs 13.98KB
- bronzy dark.texture.txt 34 bytes
- bronzy dark.tga 12.53KB
- charcoal.texture.txt 31 bytes
- charcoal.tga 12.02KB
- config.txt 3.45KB
- ladder-ladder.texture.txt 47 bytes
- ladder.bmp 12.05KB
- ladder.tga 16.53KB
- lattice tower-lattice.texture.txt 55 bytes
- lattice tower.tga 48.53KB
- lattice.bmp 48.05KB
- screenshot.jpg 7.92KB
- semaphore_down.wav 90.60KB
- semaphore_up.wav 67.52KB
- signal arm mask summersault away.bmp 48.05KB
- signal arm summersault away back-signal arm mask summersault away.texture.txt 99 bytes
- signal arm summersault away back.tga 48.53KB
- signal arm summersault away front-signal arm mask summersault away.texture.txt 100 bytes
- signal arm summersault away front.tga 48.53KB
- signal corona amber.bmp 12.05KB
- signal corona green.bmp 12.05KB
- signal mask summersault spectacle.bmp 192.05KB
- signal structure half.texture.txt 44 bytes
- signal structure half.tga 96.53KB
- signal summersault away spectacle-signal mask summersault spectacle.texture.txt 101 bytes
- signal summersault away spectacle.tga 192.53KB
- signalimpl-1.gs 2.19KB
- vr distant semaphore.im 32.83KB
- vr distant semaphore.kin 10.03KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'charcoal.tga' is a uniform color.
VE176: The tag 'corona' in '0' must have a texture file extension.
VE176: The tag 'corona' in '1' must have a texture file extension.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 618
Soundscript container 'arm_drop' does not specify any sounds
Soundscript container 'arm_raise' does not specify any sounds
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