mizil
<kuid2:456750:14:2>
Author: | andreyfalcon |
Kind: | scenery |
Build: | 3.7 |
Size: | 1.97MB |
Uploaded: | 2024-01-04 |
Loadings: |
25
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mizil
Another model created in Google SketchUp and exported to Trainz with RubyTMIX. The effective system load of this asset is 10028 polygons (2828 from geometry, 7200 from textures).
Author: andreyfalcon
- mizil
- config.txt 1.17KB
- mizil.im 186.74KB
- rtm_0001-rtm_0001.texture.txt 51 bytes
- rtm_0001.tga 32.02KB
- rtm_0002.texture.txt 31 bytes
- rtm_0002.tga 12.02KB
- rtm_0003-rtm_0003.texture.txt 51 bytes
- rtm_0003.tga 32.02KB
- rtm_0004-rtm_0004.texture.txt 51 bytes
- rtm_0004.tga 4.02KB
- rtm_0005-rtm_0005.texture.txt 51 bytes
- rtm_0005.tga 64.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 3.00MB
- rtm_0007-rtm_0007.texture.txt 51 bytes
- rtm_0007.tga 16.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 192.02KB
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 3.00MB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 210 bytes
- rtm_0011.texture.txt 31 bytes
- rtm_0011.tga 1.52KB
- rtm_0012-rtm_0012.texture.txt 51 bytes
- rtm_0012.tga 128.02KB
- rtm_0013-rtm_0013.texture.txt 51 bytes
- rtm_0013.tga 32.02KB
- rtm_0014-rtm_0014.texture.txt 51 bytes
- rtm_0014.tga 4.02KB
- rtm_0015.texture.txt 31 bytes
- rtm_0015.tga 96.02KB
- rtm_0016-rtm_0016.texture.txt 51 bytes
- rtm_0016.tga 128.02KB
- rtm_0017-rtm_0017.texture.txt 51 bytes
- rtm_0017.tga 16.02KB
- rtm_0018-rtm_0018.texture.txt 51 bytes
- rtm_0018.tga 32.02KB
- rtm_0019-rtm_0019.texture.txt 51 bytes
- rtm_0019.tga 8.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 384.02KB
- rtm_0021-rtm_0021.texture.txt 51 bytes
- rtm_0021.tga 8.02KB
- rtm_0022-rtm_0022.texture.txt 51 bytes
- rtm_0022.tga 128.02KB
- rtm_0023-rtm_0023.texture.txt 51 bytes
- rtm_0023.tga 512.02KB
- rtm_0024-rtm_0024.texture.txt 51 bytes
- rtm_0024.tga 128.02KB
- rtm_0025-rtm_0025.texture.txt 51 bytes
- rtm_0025.tga 128.02KB
- thumbnail.jpg 3.76KB
VE166: 28 combined chunks (of 29 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2828
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