GKW Viaduct System Mesh Library v1

<kuid2:458306:1300:1>

Author: robercik101
Kind: mesh
Build: 3.7
Size: 8.98MB
Uploaded: 2023-11-25
Web-site: ptt.pl
Loadings:
62
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0
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GKW Viaduct System Mesh Library v1

GKW VS mesh library - this set contains many elements for creating elevated rail roads including banks, bridges, culverts and viaducts. Some of the elements are transitions for connecting these elements to the famous FMA viaduct system (both the first and the new lines - textures used by kind permission of the original author - Vendel of FMA)

Author: Robercik101

    GKW Viaduct System Mesh Library v1
  • $screenshot$.jpg 137.70KB
  • 06m0-0.im 11.84KB
  • 06m1-0.im 18.52KB
  • 06m2-0.im 28.44KB
  • 12m0-0.im 35.54KB
  • 12m1-0.im 45.13KB
  • 12m2-0.im 54.65KB
  • 12mx2-0.im 51.96KB
  • 16m0-0.im 38.50KB
  • 16m1-0.im 49.68KB
  • 16m2-0.im 60.86KB
  • 20m0-0.im 47.09KB
  • 20m1-0.im 61.59KB
  • 20m2-0.im 76.08KB
  • 24m.texture.txt 44 bytes
  • 24m0-0.im 51.00KB
  • 24m1-0.im 67.15KB
  • 24m2-0.im 83.30KB
  • 24m_nm-24m_nm.texture.txt 88 bytes
  • 24m_nm-24m_nm.tga 4.00MB
  • 28m0-0.im 51.17KB
  • 28m1-0.im 67.32KB
  • 28m2-0.im 83.47KB
  • 6mk0.im 28.93KB
  • 6mk1.im 41.99KB
  • 6mk2.im 65.70KB
  • 6mu.texture.txt 44 bytes
  • 6mu.tga 3.00MB
  • 6mu_nm-6mu_nm.texture.txt 88 bytes
  • 6mu_nm-6mu_nm.tga 4.00MB
  • brick_bank_end_v1.im 4.03KB
  • brick_bank_end_v2.im 2.57KB
  • brick_bank_end_v3.im 4.03KB
  • brick_bank_end_v4.im 6.19KB
  • brick_bank_end_v5.im 2.60KB
  • brick_bank_end_v6.im 3.72KB
  • brick_bridge_v1.im 8.82KB
  • concrete.texture.txt 31 bytes
  • concrete.tga 192.02KB
  • concrete1.bmp 768.05KB
  • concrete1.texture.txt 32 bytes
  • concrete1b.texture.txt 33 bytes
  • concrete1b.tga 192.02KB
  • concrete1c.texture.txt 33 bytes
  • concrete1c.tga 192.02KB
  • concrete_bridge_v1.im 13.75KB
  • concrete_bridge_v2.im 8.79KB
  • config.txt 4.05KB
  • fence-fence.texture.txt 45 bytes
  • fence.tga 256.02KB
  • grass.texture.txt 28 bytes
  • grass.tga 192.04KB
  • grass_bank_v1.im 1.21KB
  • grass_bank_v2.im 1.22KB
  • grass_bank_v3.im 1.22KB
  • mostok.texture.txt 29 bytes
  • mostok.tga 192.02KB
  • sciana12a.texture.txt 32 bytes
  • sciana12a.tga 192.02KB
  • surface.texture.txt 30 bytes
  • surface.tga 192.02KB
  • ust0.im 9.10KB
  • ust1l.im 15.31KB
  • ust1r.im 15.31KB
  • ust2.im 21.52KB
  • ustoj-2.texture.txt 48 bytes
  • ustoj-2.tga 3.00MB
  • ustoj-2_nm-ustoj-2_nm.texture.txt 104 bytes
  • ustoj-2_nm-ustoj-2_nm.tga 4.00MB
  • viaduct.texture.txt 44 bytes
  • viaduct.tga 3.00MB
  • wall.texture.txt 27 bytes
  • wall.tga 192.02KB
  • wall12.texture.txt 29 bytes
  • wall12.tga 384.02KB
  • wall12b.texture.txt 30 bytes
  • wall12b.tga 384.02KB
  • wall2.texture.txt 28 bytes
  • wall2.tga 192.02KB
  • wall5.texture.txt 28 bytes
  • wall5.tga 96.02KB
  • wall7.texture.txt 28 bytes
  • wall7.tga 192.02KB

VE145: Category code 'ZX - Paintshed template' is obsolete.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 2075

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