NZ House 4-1c
<kuid2:47439:25031:1>
Author: | sirgibby |
Kind: | scenery |
Build: | 2.7 |
Size: | 658.20KB |
Uploaded: | 2019-07-04 |
Loadings: |
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NZ House 4-1c
A NZ railway workers house - 1920's
Author: Sirgibby
- NZ House 4-1c
- attach_mesh.im 568 bytes
- config.txt 2.87KB
- nzhouse4-1c.im 74.84KB
- sg_brick24-128.bmp 48.05KB
- sg_brick24-128.texture.txt 37 bytes
- sg_colour258-128.bmp 48.05KB
- sg_colour258-128.texture.txt 39 bytes
- sg_colour264-128.bmp 48.05KB
- sg_colour264-128.texture.txt 39 bytes
- sg_colour276-64.bmp 12.05KB
- sg_colour276-64.texture.txt 38 bytes
- sg_door19c-128.bmp 48.05KB
- sg_door19c-128.texture.txt 37 bytes
- sg_door22g-128.bmp 48.05KB
- sg_door22g-128.texture.txt 37 bytes
- sg_door24f-128.bmp 48.05KB
- sg_door24f-128.texture.txt 37 bytes
- sg_roof-iron11-128.bmp 48.05KB
- sg_roof-iron11-128.texture.txt 41 bytes
- sg_roof-iron32c-128.bmp 48.05KB
- sg_roof-iron32c-128.texture.txt 42 bytes
- sg_roof-iron32d-128.bmp 48.05KB
- sg_roof-iron32d-128.texture.txt 42 bytes
- sg_surface100-128.bmp 48.05KB
- sg_surface100-128.texture.txt 40 bytes
- sg_surface20c-128.bmp 48.05KB
- sg_surface20c-128.texture.txt 40 bytes
- sg_tile51-128.bmp 48.05KB
- sg_tile51-128.texture.txt 36 bytes
- sg_timber45d-128-sg_timber45d-alpha-128.texture.txt 73 bytes
- sg_timber45d-128.bmp 48.05KB
- sg_timber45d-alpha-128.bmp 48.05KB
- sg_timber48p-128.bmp 48.05KB
- sg_timber48p-128.texture.txt 39 bytes
- sg_timber6l-256.bmp 192.05KB
- sg_timber6l-256.texture.txt 38 bytes
- sg_window14c-128.bmp 48.05KB
- sg_window14c-128.texture.txt 39 bytes
- sg_window26j-128.bmp 48.05KB
- sg_window26j-128.texture.txt 39 bytes
- sg_window31o-128.bmp 48.05KB
- sg_window31o-128.texture.txt 39 bytes
- sg_window31p-128.bmp 48.05KB
- sg_window31p-128.texture.txt 39 bytes
- sg_wood101-128.bmp 48.05KB
- sg_wood101-128.texture.txt 37 bytes
- thumbnail.jpg 8.10KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 21 combined chunks (of 21 source) in .im file:
VE39: The texture 'sg_colour264-128.bmp' is a uniform color.
VE39: The texture 'sg_colour276-64.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 944
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