rocks01

rocks01

<kuid:47831:50008>

Author: Agentorange
Kind: scenery
Build: 1.3
Size: 26.53KB
Uploaded: 2011-04-16
Loadings:
6
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0
+

rocks01

    rocks01
  • config.txt 182 bytes
  • readme.txt 2.79KB
  • rocks-chunky.texture.txt 35 bytes
  • rocks-gray.texture.txt 33 bytes
  • rocks01.im 57.48KB

VE170: Failed to open compiled texture 'rocks-gray.texture' for 'arc:fld:$(original)/hash-F6||kuid 47831 50008.tzarc|'
VE165: Texture 'rocks-gray.texture' is missing or could not be loaded in mesh 'rocks01.im', material '*rocks01*3BC7AC2D*1 - default*m.onetex'.
VE170: Failed to open compiled texture 'rocks-chunky.texture' for 'arc:fld:$(original)/hash-F6||kuid 47831 50008.tzarc|'
VE165: Texture 'rocks-chunky.texture' is missing or could not be loaded in mesh 'rocks01.im', material '*rocks01*11E34D16*material #42*m.onetex'.
VE165: Texture 'rocks-gray.texture' is missing or could not be loaded in mesh 'rocks01.im', material '*rocks01*3BC7AC2D*1 - default*m.onetex'.
VE165: Texture 'rocks-chunky.texture' is missing or could not be loaded in mesh 'rocks01.im', material '*rocks01*11E34D16*material #42*m.onetex'.
VE40: Unable to load primary image 'rocks-chunky.tga' for texture file 'rocks-chunky.texture.txt'.
VE40: Unable to load primary image 'rocks-gray.tga' for texture file 'rocks-gray.texture.txt'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *rocks01*3BC7AC2D*1 - default*m.onetex in mesh file rocks01.im has no texture assigned to a required slot: texture0
VE217: Material *rocks01*11E34D16*material #42*m.onetex in mesh file rocks01.im has no texture assigned to a required slot: texture0
VE217: Material *rocks01*3BC7AC2D*1 - default*m.onetex in mesh file rocks01.im has no texture assigned to a required slot: texture0
VE217: Material *rocks01*11E34D16*material #42*m.onetex in mesh file rocks01.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 810

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