Loews Philadelphia PSFS Building
<kuid:481384:100043>
Author: | RRSignal |
Kind: | scenery |
Build: | 2.7 |
Size: | 2.95MB |
Uploaded: | 2019-09-30 |
Loadings: |
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Loews Philadelphia PSFS Building
Loews Philadelphia Hotel. Considered the first modern skyscraper in the U.S. when built, this 1932 masterpiece stands at 36 floors (492 feet high, 750 feet with the antenna.) It was originally called the Philadelphia Savings Fund Society and bears the namesake on it's top in neon. As with the other skyscrapers I've released, this version is the main one that can be used as close-up scenery; a high-res version is available upon request (atlhough the quality is virtually indistinguishable from this one) and is intended mainly for reskinners, and a low-res version meant to be used only as distant scenery e.g. to make a skyline
Author: RRSignal
- Loews Philadelphia PSFS Building
- config.txt 2.06KB
- loews.im 151.82KB
- night.im 151.82KB
- texture0.bmp 96.05KB
- texture0.texture.txt 31 bytes
- texture1.bmp 192.05KB
- texture1.texture.txt 31 bytes
- texture10.bmp 192.05KB
- texture10.texture.txt 32 bytes
- texture11.bmp 192.05KB
- texture11.texture.txt 32 bytes
- texture12.bmp 48.05KB
- texture12.texture.txt 32 bytes
- texture13.bmp 48.05KB
- texture13.texture.txt 32 bytes
- texture14.bmp 192.05KB
- texture14.texture.txt 32 bytes
- texture15.bmp 48.05KB
- texture15.texture.txt 32 bytes
- texture16.bmp 96.05KB
- texture16.texture.txt 32 bytes
- texture17.bmp 96.05KB
- texture17.texture.txt 32 bytes
- texture18.bmp 48.05KB
- texture18.texture.txt 32 bytes
- texture19.bmp 192.05KB
- texture19.texture.txt 32 bytes
- texture2.bmp 192.05KB
- texture2.texture.txt 31 bytes
- texture20.bmp 48.05KB
- texture20.texture.txt 32 bytes
- texture21.bmp 48.05KB
- texture21.texture.txt 32 bytes
- texture22.bmp 192.05KB
- texture22.texture.txt 32 bytes
- texture23.bmp 192.05KB
- texture23.texture.txt 32 bytes
- texture24.bmp 48.05KB
- texture24.texture.txt 32 bytes
- texture25.bmp 48.05KB
- texture25.texture.txt 32 bytes
- texture3.bmp 192.05KB
- texture3.texture.txt 31 bytes
- texture4.bmp 192.05KB
- texture4.texture.txt 31 bytes
- texture5.bmp 192.05KB
- texture5.texture.txt 31 bytes
- texture6.bmp 192.05KB
- texture6.texture.txt 31 bytes
- texture7.bmp 192.05KB
- texture7.texture.txt 31 bytes
- texture8.bmp 192.05KB
- texture8.texture.txt 31 bytes
- texture9.bmp 12.05KB
- texture9.texture.txt 31 bytes
- texture0.bmp 96.05KB
- texture0.texture.txt 31 bytes
- texture1.bmp 192.05KB
- texture1.texture.txt 31 bytes
- texture10.bmp 192.05KB
- texture10.texture.txt 32 bytes
- texture11.bmp 192.05KB
- texture11.texture.txt 32 bytes
- texture12.bmp 48.05KB
- texture12.texture.txt 32 bytes
- texture13.bmp 48.05KB
- texture13.texture.txt 32 bytes
- texture14.bmp 192.05KB
- texture14.texture.txt 32 bytes
- texture15.bmp 48.05KB
- texture15.texture.txt 32 bytes
- texture16.bmp 96.05KB
- texture16.texture.txt 32 bytes
- texture17.bmp 96.05KB
- texture17.texture.txt 32 bytes
- texture18.bmp 48.05KB
- texture18.texture.txt 32 bytes
- texture19.bmp 192.05KB
- texture19.texture.txt 32 bytes
- texture2.bmp 192.05KB
- texture2.texture.txt 31 bytes
- texture20.bmp 48.05KB
- texture20.texture.txt 32 bytes
- texture21.bmp 48.05KB
- texture21.texture.txt 32 bytes
- texture22.bmp 192.05KB
- texture22.texture.txt 32 bytes
- texture23.bmp 192.05KB
- texture23.texture.txt 32 bytes
- texture24.bmp 48.05KB
- texture24.texture.txt 32 bytes
- texture25.bmp 48.05KB
- texture25.texture.txt 32 bytes
- texture3.bmp 192.05KB
- texture3.texture.txt 31 bytes
- texture4.bmp 192.05KB
- texture4.texture.txt 31 bytes
- texture5.bmp 192.05KB
- texture5.texture.txt 31 bytes
- texture6.bmp 192.05KB
- texture6.texture.txt 31 bytes
- texture7.bmp 192.05KB
- texture7.texture.txt 31 bytes
- texture8.bmp 192.05KB
- texture8.texture.txt 31 bytes
- texture9.bmp 12.05KB
- texture9.texture.txt 31 bytes
- thumbnail.jpg 6.49KB
night
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 35 combined chunks (of 35 source) in .im file:
VE166: 35 combined chunks (of 35 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1834
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