Tatra T6B5: (3D) salon night
<kuid:485744:12001>
Author: | SPEKTR401 |
Kind: | mesh |
Build: | 2.0 |
Size: | 2.31MB |
Uploaded: | 2019-09-08 |
Loadings: |
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Tatra T6B5: (3D) salon night
Ночной салон трамвая Tatra T6B5
Author: Kirill Sipugin
- Tatra T6B5: (3D) salon night
- b1.jpg 10.89KB
- b1.texture.txt 37 bytes
- cab1_tex.jpg 11.45KB
- cab1_tex.texture.txt 43 bytes
- config.txt 1.24KB
- falsb_tex.jpg 10.71KB
- falsb_tex.texture.txt 44 bytes
- maintex.jpg 1.33MB
- maintex.texture.txt 42 bytes
- marshr.jpg 15.02KB
- marshr.texture.txt 41 bytes
- melochi.jpg 106.22KB
- melochi.texture.txt 42 bytes
- melochi2_tex.jpg 86.36KB
- melochi2_tex.texture.txt 47 bytes
- melochi_tex.jpg 142.22KB
- melochi_tex.texture.txt 46 bytes
- peregorodka_salon_tex.jpg 111.29KB
- peregorodka_salon_tex.texture.txt 56 bytes
- podv.jpg 10.76KB
- podv.texture.txt 39 bytes
- pol2_tex.jpg 55.60KB
- pol2_tex.texture.txt 43 bytes
- pol_tex.jpg 82.07KB
- pol_tex.texture.txt 42 bytes
- poruchni_tex.jpg 11.84KB
- poruchni_tex.texture.txt 47 bytes
- potolok_salon_tex.jpg 58.41KB
- potolok_salon_tex.texture.txt 52 bytes
- salon_maintex.jpg 20.01KB
- salon_maintex.texture.txt 48 bytes
- ser1.jpg 10.50KB
- ser1b.jpg 10.71KB
- ser1b.texture.txt 40 bytes
- ser3.jpg 10.72KB
- ser3.texture.txt 39 bytes
- ser4-ser1.texture.txt 55 bytes
- ser4.jpg 10.71KB
- sidenija_tex.jpg 22.55KB
- sidenija_tex.texture.txt 47 bytes
- t6b5_salon.im 1.43MB
- windows-windows_a.texture.txt 63 bytes
- windows.jpg 10.74KB
- windows_a.bmp 12.05KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 21 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'falsb_tex.jpg' is a uniform color.
VE39: The texture 'podv.jpg' is a uniform color.
VE39: The texture 'ser1b.jpg' is a uniform color.
VE39: The texture 'windows.jpg' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 26762
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 26762
TrainzMeshCollisionData::GetRawData> No PhysX actor.
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