Tatra T3 G salon night (3D)
<kuid:487015:100208>
Author: | Ezhkin |
Kind: | mesh |
Build: | 2.0 |
Size: | 3.66MB |
Uploaded: | 2019-02-24 |
Web-site: | tramsim.com.ua\\\\trainz-railroad.ucoz.ru |
Loadings: |
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Tatra T3 G salon night (3D)
Ночной салон трамвая Tatra T3 G
Author: Victor Shekhov\\repaint-julen
- Tatra T3 G salon night (3D)
- $screenshot$.jpg 30.15KB
- cab1.jpg 929.57KB
- cab1.texture.txt 27 bytes
- cab2-steklo alfa.texture.txt 50 bytes
- cab2.jpg 102.45KB
- config.txt 1.58KB
- env_glass.bmp 12.05KB
- env_glass.texture.txt 32 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- koroba.bmp 1.50MB
- koroba.texture.txt 29 bytes
- kreplenia.jpg 12.00KB
- kreplenia.texture.txt 32 bytes
- lamp.jpg 48.81KB
- lamp.texture.txt 27 bytes
- night_lights.texture.txt 35 bytes
- night_lights.tga 12.02KB
- podnogki.bmp 192.05KB
- podnogki.texture.txt 31 bytes
- pol.bmp 768.05KB
- pol.texture.txt 26 bytes
- poruchen.bmp 6.05KB
- poruchen.texture.txt 31 bytes
- porychen sidenia.jpg 18.44KB
- porychen sidenia.texture.txt 39 bytes
- potah.jpg 116.26KB
- potah.texture.txt 28 bytes
- potolok rek.jpg 67.22KB
- potolok rek.texture.txt 34 bytes
- potolok.bmp 768.05KB
- potolok.texture.txt 30 bytes
- resh.bmp 24.05KB
- resh.texture.txt 27 bytes
- route_win2.bmp 384.05KB
- route_win2.texture.txt 33 bytes
- salon.bmp 768.05KB
- salon.texture.txt 28 bytes
- salon_night.im 856.31KB
- salon_night.lm.txt 314 bytes
- salon_night_art_512.texture.txt 87 bytes
- salon_night_art_512.tga 1.00MB
- steklo alfa.jpg 17.01KB
- zad.bmp 768.05KB
- zad.texture.txt 26 bytes
salon_night_art
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night_lights.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
TrainzMeshCollisionData::GetRawData> No PhysX actor.
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