JVC grass 341 group low seasonal/TRS19 fix

JVC grass 341 group low seasonal/TRS19 fix

<kuid2:517519:137117:1>

Author: yuz6099
Kind: scenery
Build: 4.6
Size: 93.93KB
Uploaded: 2022-08-30
Loadings:
38
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0
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JVC grass 341 group low seasonal/TRS19 fix

Cloned and fixed version of original 2D vegetation; added LOD, fixed normals, added seasonality

Author: jankvis

    JVC grass 341 group low seasonal/TRS19 fix
  • config.txt 2.30KB
  • mesh
  • aut.lm.txt 240 bytes
  • aut.trainzmesh 16.53KB
  • aut_low.trainzmesh 5.73KB
  • sum.lm.txt 240 bytes
  • sum.trainzmesh 16.53KB
  • sum_lod.trainzmesh 5.73KB
  • tex.texture.txt 41 bytes
  • tex.tga 512.04KB
  • win.lm.txt 240 bytes
  • win.trainzmesh 16.53KB
  • win_lod.trainzmesh 5.73KB
  • screenshot.jpg 9.95KB

VE83: The file 'mesh/sum.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE85: The file 'mesh/sum.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE83: The file 'mesh/win.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE85: The file 'mesh/win.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE83: The file 'mesh/aut.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE85: The file 'mesh/aut.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.
VE83: The file 'mesh/sum.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE85: The file 'mesh/sum.lm' is provided in LM format, however the high-detail mesh is comprised of less than 300 polygons. This may have a negative impact on performance.

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