CNW bi-level push-pull cab car II
<kuid2:522774:100409:1>
Author: | sniper297 |
Kind: | traincar |
Build: | 2.9 |
Size: | 976.47KB |
Uploaded: | 2022-07-19 |
Loadings: |
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CNW bi-level push-pull cab car II
Chicago And North Western Cab car for end of commuter train. Version II with working headlight and passenger KUID fixed. Add to end of train and reverse car to get cabview at correct end for push operatons. This is classed as an engine so the controls work.
Original bi-level Southern Pacific car by ProTrainz.
The Chicago & Northwestern Railroad introduced push-pull commuter operations about 1960, with a modified coach weighted with extra ballast and incorporating a cab and control stand to operate the engine remotely. When the train reaches the end of the line, instead of turning around the engineer shifts control to the cab car and operates from there, with the engine pushing backwards all the way to Chicago at high speeds. Other railroads adopted the practice and today Metra operates the same way, running normally from Chicago to the suburbs then backing up into the city.
- CNW bi-level push-pull cab car II
- config.txt 6.15KB
- lights.gs 6.76KB
- screenshot.jpg 15.31KB
- all_aboard.wav 13.78KB
- brownmetal.texture.txt 33 bytes
- brownmetal.tga 12.04KB
- door.texture.txt 27 bytes
- door.tga 32.53KB
- door_left.im 5.18KB
- door_left.kin 3.19KB
- door_open.wav 22.53KB
- door_right.im 5.12KB
- door_right.kin 3.19KB
- doors.evt 112 bytes
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- grey.texture.txt 27 bytes
- grey.tga 3.04KB
- headlight.im 492 bytes
- legs-legs.texture.txt 43 bytes
- legs.tga 2.04KB
- env_metal.bmp 12.05KB
- env_metal.texture.txt 32 bytes
- night.im 2.24KB
- texture_a.texture.txt 32 bytes
- texture_a.tga 1.50MB
- windows-windows.texture.txt 49 bytes
- windows.tga 8.04KB
- outside.im 568 bytes
- rails-rails.texture.txt 45 bytes
- rails.tga 8.04KB
- redlight.texture.txt 31 bytes
- redlight.tga 12.04KB
- roof1.texture.txt 28 bytes
- roof1.tga 12.02KB
- sp_bi-level_body.im 526.43KB
- sp_bi-level_body.lm.txt 257 bytes
- sp_bi-level_body_lo.im 381.91KB
- sp_bi-level_body_med.im 508.70KB
- texture_a.texture.txt 32 bytes
- texture_a.tga 1.50MB
- windows.texture.txt 30 bytes
- windows.tga 8.02KB
- yellow.texture.txt 29 bytes
- yellow.tga 3.53KB
- black.texture.txt 28 bytes
- black.tga 812 bytes
- sp_bi-level_shadow.im 19.64KB
sp_bi-level_body
night
sp_bi-level_shadow
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