Marsz eagle 12cw warship stc
<kuid:524343:5620>
Author: | arraial |
Kind: | scenery |
Build: | 3.1 |
Size: | 3.07MB |
Uploaded: | 2022-01-23 |
Loadings: |
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Marsz eagle 12cw warship stc
Marsz Eagle 12cw warship static whit night mode exterior.
This is part of a my new project TRAINZ MARSZ COLONIE TERRAFORMATION 2012 (image inside)
Warning: This is a high poly count and high texture quality for short scenary bether for dual core whit min 2g ram use whit carefoul.
Original Model Creator Credites to: JAMES MURPHY (FREEWARE MODELS).
- Marsz eagle 12cw warship stc
- chair.texture.txt 28 bytes
- chair.tga 48.53KB
- config.txt 1.70KB
- e-pan1.texture.txt 29 bytes
- e-pan1.tga 64.79KB
- e-pan3.texture.txt 29 bytes
- e-pan3.tga 48.53KB
- e-pan4.texture.txt 29 bytes
- e-pan4.tga 48.53KB
- e-pan5.texture.txt 29 bytes
- e-pan5.tga 48.53KB
- e-pan6.texture.txt 29 bytes
- e-pan6.tga 48.53KB
- e-pan7.texture.txt 29 bytes
- e-pan7.tga 192.53KB
- e-pan8.texture.txt 29 bytes
- e-pan8.tga 16.79KB
- eng.texture.txt 26 bytes
- eng.tga 16.79KB
- epan9.texture.txt 28 bytes
- epan9.tga 64.79KB
- marsz eagle 12 warship stc night.im 19.77KB
- marsz eagle 12 warship stc.im 4.27MB
- marsz eagle 12 warship stc.jpg 47.33KB
- marsz eagle 12 warship stc.kin 88.17KB
- number12.texture.txt 31 bytes
- number12.tga 48.04KB
- oxy.texture.txt 26 bytes
- oxy.tga 16.79KB
- pois.texture.txt 27 bytes
- pois.tga 48.04KB
- pretovidro.texture.txt 33 bytes
- pretovidro.tga 48.53KB
- shiphul3.texture.txt 31 bytes
- shiphul3.tga 256.79KB
- soundeagle.wav 44.79KB
- tank_col.texture.txt 31 bytes
- tank_col.tga 48.53KB
- tile0009.texture.txt 31 bytes
- tile0009.tga 48.04KB
- tile0016.texture.txt 31 bytes
- tile0016.tga 48.53KB
- trainz marsz terraformation 2012.jpg 335.29KB
- vermelho.texture.txt 31 bytes
- vermelho.tga 48.04KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 35 source) in .im file:
VE39: The texture 'vermelho.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 73195
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 73195
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