marsz_eagle_Freight_09_trz2010

marsz_eagle_Freight_09_trz2010

<kuid:524343:5634>

Author: arraial
Kind: scenery
Build: 2.9
Size: 2.24MB
Uploaded: 2024-03-04
Web-site: 3darquitet.off7.net
Loadings:
2
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0
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marsz_eagle_Freight_09_trz2010

A static Eagle_Freight_ from mi project Trainz Marsz terraformation 2010

Author: Paulo Costa

    marsz_eagle_Freight_09_trz2010
  • chair.texture.txt 28 bytes
  • chair.tga 48.04KB
  • config.txt 1.36KB
  • e-pan1.texture.txt 29 bytes
  • e-pan1.tga 64.79KB
  • e-pan2.texture.txt 29 bytes
  • e-pan2.tga 64.79KB
  • e-pan3.texture.txt 29 bytes
  • e-pan3.tga 16.79KB
  • e-pan4.texture.txt 29 bytes
  • e-pan4.tga 16.79KB
  • e-pan5.texture.txt 29 bytes
  • e-pan5.tga 16.79KB
  • e-pan6.texture.txt 29 bytes
  • e-pan6.tga 16.79KB
  • e-pan8.texture.txt 29 bytes
  • e-pan8.tga 48.04KB
  • e-wpod1-e-wpod1.texture.txt 30 bytes
  • e-wpod1.tga 48.04KB
  • e-wpod6-e-wpod6.texture.txt 30 bytes
  • e-wpod6.texture.txt 30 bytes
  • e-wpod6.tga 48.04KB
  • eng.texture.txt 26 bytes
  • eng.tga 16.79KB
  • epan9.texture.txt 28 bytes
  • epan9.tga 192.04KB
  • number09.texture.txt 31 bytes
  • number09.tga 48.04KB
  • oxy.texture.txt 26 bytes
  • oxy.tga 16.79KB
  • pois.texture.txt 18 bytes
  • pois.tga 48.04KB
  • pretovidro.texture.txt 33 bytes
  • pretovidro.tga 48.04KB
  • shiphul3.texture.txt 31 bytes
  • shiphul3.tga 256.79KB
  • tile0009.texture.txt 31 bytes
  • tile0009.tga 48.04KB
  • tile0016.texture.txt 31 bytes
  • tile0016.tga 48.04KB
  • trainzeagle09.im 3.51MB
  • trainzeagle09.jpg 10.58KB
  • vermelho.texture.txt 31 bytes
  • vermelho.tga 48.04KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 31 source) in .im file:
VE39: The texture 'e-wpod1.tga' is a uniform color.
VE39: The texture 'e-wpod6.tga' is a uniform color.
VE39: The texture 'e-wpod6.tga' is a uniform color.
VE39: The texture 'pretovidro.tga' is a uniform color.
VE39: The texture 'vermelho.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 66224
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 66224

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